#172: Don't Hate the Player, Hate the Game

#172: Don't Hate the Player, Hate the Game

After last week's love-fest made us all uncomfortable, we had to get back to what do best, spirited in-fighting. To that end, we've devised three debates around the same core: is that often criticized mechanic a design problem, or a player problem? Before we pit designers against players, we talk about Red Rising, Via Magica, and Alma Mater.

00:48 - Golden Geek Awards
04:36 - Red Rising
14:21 - Rise of Augustus
14:53 - Via Magica
20:17 - Alma Mater
29:36 - Board Game Barrage Wiki!
32:26 - Design problem or player problem?
33:11 - Player elimination
36:47 - Skull
37:55 - Secret Hitler
38:29 - Food Chain Magnate
40:33 - Diplomacy
43:40 - Alpha gamers
46:34 - Spirit Island
47:00 - Pandemic
51:31 - Kingmaking
55:50 - Rising Sun
57:04 - Cthulhu Wars
57:42 - Inis

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https://boardgamebarrage.com/wiki

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Episoder(353)

#185: The Most Important Meal of the Day

#185: The Most Important Meal of the Day

It's board games for dinner, but we're not just throwing whatever we could find on your plate. No, we've got menus. We lay out our ideas for a four course board game meal, complete with appetizer, amu...

5 Aug 202158min

#184: Science Based Friction

#184: Science Based Friction

Board game science is a delicate process, but thankfully BOB's here to help, in another BGB Battle of Board (Games)! This week, we're pitting our favourite science fiction themed games against each ot...

29 Jul 20211h 8min

#183: Catch a Falling Wallace ...?

#183: Catch a Falling Wallace ...?

Martin Wallace, titan of industry, man of steam and brass. He's made a lot of games, often involving trains, but sometimes also Cthulhu. We do a deep dive into the prolific designer's catalogue, in th...

22 Jul 202159min

#182: Fantasy Draft: BoardGameGeek 101-200

#182: Fantasy Draft: BoardGameGeek 101-200

If you thought the Euro 2020 final was tense, wait until you listen to this episode. The next match in the world's most anticipated series is now here, as we continue down the BoardGameGeek top games ...

15 Jul 20211h 9min

#181: Save Dat Money

#181: Save Dat Money

Look, we know, we don't exactly help matters, but this hobby can be expensive. So, to make up for fueling your FOMO, we're gonna lay out some of the ways that we consciously try to curb our board game...

8 Jul 202159min

#180: The Rules of Investing

#180: The Rules of Investing

We often talk about the burden of rules, and how in some of our favourite games, they just get out of the way. But when is that burden worthwhile; what makes the price of a heavy rules overhead worth ...

1 Jul 202156min

#179: Ignorance Is Bliss

#179: Ignorance Is Bliss

Sometimes it's best not to know, right? You've just played a game, and you liked it a lot, but you're not quite sure whether that faction is quite balanced, or the designers accounted for that winning...

24 Jun 202149min

#178: The Power of Production

#178: The Power of Production

Because making board games is hard, it's not enough just to have some solid mechanics - the best games have a production that coheres with the design. We look at some examples of games where productio...

17 Jun 202153min

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