#172: Don't Hate the Player, Hate the Game

#172: Don't Hate the Player, Hate the Game

After last week's love-fest made us all uncomfortable, we had to get back to what do best, spirited in-fighting. To that end, we've devised three debates around the same core: is that often criticized mechanic a design problem, or a player problem? Before we pit designers against players, we talk about Red Rising, Via Magica, and Alma Mater.

00:48 - Golden Geek Awards
04:36 - Red Rising
14:21 - Rise of Augustus
14:53 - Via Magica
20:17 - Alma Mater
29:36 - Board Game Barrage Wiki!
32:26 - Design problem or player problem?
33:11 - Player elimination
36:47 - Skull
37:55 - Secret Hitler
38:29 - Food Chain Magnate
40:33 - Diplomacy
43:40 - Alpha gamers
46:34 - Spirit Island
47:00 - Pandemic
51:31 - Kingmaking
55:50 - Rising Sun
57:04 - Cthulhu Wars
57:42 - Inis

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https://boardgamebarrage.com/wiki

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Episoder(354)

#146: Essen SPIEL 2020 Hype List

#146: Essen SPIEL 2020 Hype List

Essen SPIEL is the latest of the conventions in 2020 to go digital, which is convenient for us, because we weren't about to fly to Germany any time soon. We perused the upcoming games that were showca...

29 Okt 20201h 4min

#145: Zero to One Hundred: $100 Collection Triple Triumph

#145: Zero to One Hundred: $100 Collection Triple Triumph

We weren't going to let Kellen have the last word on what makes the perfect $100 collection, so the 139 squad is here to finish it out. Forgot the premise? You've lost all your board games, and only h...

22 Okt 202057min

#144: Zero to One Hundred: Red Tank's $100 Collection

#144: Zero to One Hundred: Red Tank's $100 Collection

It's an awful notion, but bear with me. What if you lost your entire board game collection, and had to rebuild it from scratch? Here's the catch, you only have one hundred dollars. We try to predict w...

15 Okt 202054min

#143: Pace Yourself

#143: Pace Yourself

Slow and steady might win the race, but it doesn't make for an exciting board game. Pacing is a vital component of most entertainment mediums that doesn't often get applied to board games, so we're go...

8 Okt 20201h 6min

#142: Play Me a Memory

#142: Play Me a Memory

Blessed are the forgetful, because they don't have to play memory games? After all, games with a strong memory component often get a bad rap in the hobby. We look at some of the reasons why very few g...

1 Okt 20201h 3min

#141: Expectations Great and Small

#141: Expectations Great and Small

We often build up the idea of what a game will be before we play it, whether for bad or good, and the reality of the game itself might deliver something we weren't expecting. We take a look at what of...

24 Sep 202056min

#140: All About Auctions

#140: All About Auctions

We return to our much loved feature from 2018, all about our favourite mechanics. This week, a mere two years later: auctions! We look at the good and bad sides of auction mechanics, and discuss our f...

17 Sep 20201h

#139: Bugbear Brawl

#139: Bugbear Brawl

It's an unprecedented trio of hosts, but we're no less heated about our biggest board game bugbears. In fact, we're so upset about these little annoyances, that we couldn't help but order them in a li...

10 Sep 20201h 3min

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