#191: Take Off Every Zig

#191: Take Off Every Zig

While one of the appeals of following a specific game designer is the comforting familiarity of what they do best, it's also really fun to see them go off the garden path. We're looking at games and mechanics where one of our beloved designers zigged, when they easily could've zagged. Before we go our own way, we talk about Biosphere, The Ratcatcher: The Solo Adventure Game, and Stephenson's Rocket.

Timecodes:

01:46 – Biosphere
10:58 – The Ratcatcher: The Solo Adventure Game
19:10 – Stephenson's Rocket
30:51 – Neilan's at Gen Con!
31:42 – Designers "Zigging"
33:03 – Codenames
33:07 – Pictomania
35:25 – El Grande
35:36 – 6 nimmt!
37:25 – Blood of the Northmen
37:54 – Strasbourg
38:25 – FlowerFall
40:37 – Kitchen Rush
42:19 – Mercado de Lisboa
43:02 – Age of Steam Expansion: Portugal
46:51 – XCOM: The Board Game

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Episoder(353)

#145: Zero to One Hundred: $100 Collection Triple Triumph

#145: Zero to One Hundred: $100 Collection Triple Triumph

We weren't going to let Kellen have the last word on what makes the perfect $100 collection, so the 139 squad is here to finish it out. Forgot the premise? You've lost all your board games, and only h...

22 Okt 202057min

#144: Zero to One Hundred: Red Tank's $100 Collection

#144: Zero to One Hundred: Red Tank's $100 Collection

It's an awful notion, but bear with me. What if you lost your entire board game collection, and had to rebuild it from scratch? Here's the catch, you only have one hundred dollars. We try to predict w...

15 Okt 202054min

#143: Pace Yourself

#143: Pace Yourself

Slow and steady might win the race, but it doesn't make for an exciting board game. Pacing is a vital component of most entertainment mediums that doesn't often get applied to board games, so we're go...

8 Okt 20201h 6min

#142: Play Me a Memory

#142: Play Me a Memory

Blessed are the forgetful, because they don't have to play memory games? After all, games with a strong memory component often get a bad rap in the hobby. We look at some of the reasons why very few g...

1 Okt 20201h 3min

#141: Expectations Great and Small

#141: Expectations Great and Small

We often build up the idea of what a game will be before we play it, whether for bad or good, and the reality of the game itself might deliver something we weren't expecting. We take a look at what of...

24 Sep 202056min

#140: All About Auctions

#140: All About Auctions

We return to our much loved feature from 2018, all about our favourite mechanics. This week, a mere two years later: auctions! We look at the good and bad sides of auction mechanics, and discuss our f...

17 Sep 20201h

#139: Bugbear Brawl

#139: Bugbear Brawl

It's an unprecedented trio of hosts, but we're no less heated about our biggest board game bugbears. In fact, we're so upset about these little annoyances, that we couldn't help but order them in a li...

10 Sep 20201h 3min

#138: Life's Lessons Learned

#138: Life's Lessons Learned

It would be hard for us to be as invested in this hobby as we are, if we didn't think there was something important underlying it. We share some of the lessons we have learned from board gaming, and s...

3 Sep 202052min

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