#249: The Essence of Excess

#249: The Essence of Excess

Games are getting bigger and more lavish, especially in the age of crowdfunding, but how far is too far? How many luxury bits, giant boxes of minis, and silk-screened wooden meeples until it's all gone a bit far? Before we dress for excess, we talk about Habitats, Blood on the Clocktower, Twilight Inscription, and It's a Wonderful Kingdom.

01:59 - Habitats
13:07 - Blood on the Clocktower
18:44 - Twilight Inscription
21:40 - It's a Wonderful Kingdom
32:46 - Excess in games
33:28 - ISS Vanguard
35:40 - Too Many Bones
37:04 - Anachrony
37:55 - Everdell
38:19 - Millennium Blades
38:57 - Council of 4
41:37 - Puzzle Strike 2

Check out our game of Twilight Inscription with Brain in a Jar and friends at: https://www.twitch.tv/videos/1632447670

Check out our wiki at:
https://boardgamebarrage.com/wiki

Join the discussion at:
https://boardgamebarrage.com/discord

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https://boardgamebarrage.com/facebook

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Episoder(353)

#233: A Decade of Missed Games: 2010-2019

#233: A Decade of Missed Games: 2010-2019

Well, we can't play everything, and that was probably more true ten years ago than it is now. So we thought we'd look back at the decade past, and highlight some games that we feel like we missed out ...

7 Jul 20221h 4min

#232: Transcontinental Mailbag Express

#232: Transcontinental Mailbag Express

We're spread across the world and time, so we do the thing we should never do; we put the questions to you. Yes, you! It's a mailbag episode, we're answering a trio, a trilogy, a trichopteran of your ...

30 Jun 20221h 7min

#231: Why Fight When You Can Negotiate?

#231: Why Fight When You Can Negotiate?

Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotia...

23 Jun 202255min

#230: Worth the Weight

#230: Worth the Weight

While we tend to enjoy games across the whole spectrum, there's something particular about sinking your teeth into a really heavy game. But it's not always an easy prospect; conditions have to be just...

16 Jun 202257min

#229: The Positives of Being Negative

#229: The Positives of Being Negative

There's a lot of discourse lately about the pros and cons of negative board game coverage, and so of course we thought we ought to weigh in. Is there value in negative criticism versus positive, or sh...

9 Jun 20221h 4min

#228: Bob Is Beautiful

#228: Bob Is Beautiful

It's easy to get lost in mechanical discussions of games, and forget to appreciate them as physical creations. There can be beauty in games, and we're here to get to the heart of it the only way we kn...

2 Jun 20221h 21min

#227: Board Games: The Sequel: Part II: Electric Boogaloo

#227: Board Games: The Sequel: Part II: Electric Boogaloo

It doesn't happen as much as it does in other industries, but every so often the people at the top demand serialization. We're talking about sequels in board games, when they work, when they (super) d...

26 Mai 202257min

#226: Metapod

#226: Metapod

Metagaming is all about the game that exists within (and without) the game - it's everything that's not written in the rules. Whether that's something that emerges at your table, or in the community a...

19 Mai 20221h 6min

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