#283: Good Artists Copy, Great Artists Steal

#283: Good Artists Copy, Great Artists Steal

Not all are as blessed as we are by the gift of truly original thought, and so many turn to others for inspiration. Whether it's Newton standing on the shoulders of giants, or stealing from our rich neighbour Xerox, many great ideas are born from what has come before. Before we make the inspired choice, we talk about Masters of Renaissance: Lorenzo il Magnifico – The Card Game, Innovation Ultimate, and Dawn of Ulos.

Timecodes:

01:59 - Masters of Renaissance: Lorenzo il Magnifico – The Card Game
11:18 - Innovation Ultimate
21:45 - Dawn of Ulos
32:45 - Game Design Inspirations
34:41 - Apples to Apples
37:03 - Magic: The Gathering
40:53 - Final Girl
40:53 - Hostage Negotiator
42:26 - Acquire
42:49 - Witchstone
42:49 - Ingenious
44:19 - Blood on the Clocktower
44:44 - The Resistance
48:10 - Dark Moon
49:16 - Cthulhu Wars
49:16 - Chaos in the Old World
50:13 - Nova Luna
50:13 - Habitats
50:52 - Lowlands
51:25 - El Grande
52:04 - Red Rising
52:04 - Fantasy Realms

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Episoder(355)

#91: SHUX 2019 Live with Quintin Smith

#91: SHUX 2019 Live with Quintin Smith

Shut Up & Sit Down's very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths o...

10 Okt 201952min

#90: Timmy, Jenny, Spike

#90: Timmy, Jenny, Spike

Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three b...

3 Okt 201949min

#89: Classified Information

#89: Classified Information

Inspired by BoardGameGeek's new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated di...

26 Sep 20191h 2min

#88: Essen SPIEL 2019 Preview

#88: Essen SPIEL 2019 Preview

Hello, again, Germany! Well, we don't actually ever go to Essen, but boy do we wish we could. There are always so many games that debut at Essen SPIEL that we wish we could play or buy ... and this ye...

19 Sep 201959min

#87: The Game of Life

#87: The Game of Life

No, not that game. We're talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of th...

12 Sep 201957min

#86: Shame! Shame! Shame!

#86: Shame! Shame! Shame!

Look, there's only so much time in the day, so we don't get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This wee...

5 Sep 201959min

#85: Episode Too: Attack of the Adjectives

#85: Episode Too: Attack of the Adjectives

Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that mi...

29 Aug 20191h 7min

#84: Best With Two

#84: Best With Two

Kellen graces us with his absence, which means it's time for Mark and Neilan to start talking numbers. Specifically, player numbers. We're talking about optimal player counts for games, whether games ...

22 Aug 201948min

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