#310: Bob's Decade Delights

#310: Bob's Decade Delights

Bob's back from his trip to 2014, and oh the wonders he's seen - games that not only were amazing back then, but somehow we're still talking about today! The counterpoint to our draft of games to last a decade, we're arguing about the games from ten years ago that are still relevant - BGBBOB style. Before we yearn for our youth, we talk about Cyberion, The Plum Island Horror, and Marabunta.

02:33 - Cyberion
09:18 - The Plum Island Horror
28:01 - Marabunta
38:17 - BGBBOB: Games from 2014
39:41 - Deep Sea Adventure
41:43 - Orléans
43:43 - Istanbul
44:47 - Star Realms
47:06 - Patchwork
47:38 - Kanban
50:35 - Evolution
51:26 - One Night Ultimate Werewolf
53:49 - Splendor
54:49 - Deception: Murder in Hong Kong
56:07 - Imperial Settlers
58:10 - Camel Up
59:31 - Alchemists
1:00:23 - La Granja
1:03:09 - Dogs of War

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Episoder(353)

#233: A Decade of Missed Games: 2010-2019

#233: A Decade of Missed Games: 2010-2019

Well, we can't play everything, and that was probably more true ten years ago than it is now. So we thought we'd look back at the decade past, and highlight some games that we feel like we missed out ...

7 Jul 20221h 4min

#232: Transcontinental Mailbag Express

#232: Transcontinental Mailbag Express

We're spread across the world and time, so we do the thing we should never do; we put the questions to you. Yes, you! It's a mailbag episode, we're answering a trio, a trilogy, a trichopteran of your ...

30 Jun 20221h 7min

#231: Why Fight When You Can Negotiate?

#231: Why Fight When You Can Negotiate?

Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotia...

23 Jun 202255min

#230: Worth the Weight

#230: Worth the Weight

While we tend to enjoy games across the whole spectrum, there's something particular about sinking your teeth into a really heavy game. But it's not always an easy prospect; conditions have to be just...

16 Jun 202257min

#229: The Positives of Being Negative

#229: The Positives of Being Negative

There's a lot of discourse lately about the pros and cons of negative board game coverage, and so of course we thought we ought to weigh in. Is there value in negative criticism versus positive, or sh...

9 Jun 20221h 4min

#228: Bob Is Beautiful

#228: Bob Is Beautiful

It's easy to get lost in mechanical discussions of games, and forget to appreciate them as physical creations. There can be beauty in games, and we're here to get to the heart of it the only way we kn...

2 Jun 20221h 21min

#227: Board Games: The Sequel: Part II: Electric Boogaloo

#227: Board Games: The Sequel: Part II: Electric Boogaloo

It doesn't happen as much as it does in other industries, but every so often the people at the top demand serialization. We're talking about sequels in board games, when they work, when they (super) d...

26 Mai 202257min

#226: Metapod

#226: Metapod

Metagaming is all about the game that exists within (and without) the game - it's everything that's not written in the rules. Whether that's something that emerges at your table, or in the community a...

19 Mai 20221h 6min

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