#1181: Backwards Compatibility

#1181: Backwards Compatibility

When we design new Magic cards and mechanics, we have to be conscious of how those cards will play with the cards and mechanics that already exist. In this podcast, I talk about what we do to make sure they play well together.

Episoder(1332)

#1316: Mirrodin Besieged

#1316: Mirrodin Besieged

This podcast is another in my quest to record a podcast about every Magic expansion. This time, I talk about Mirrodin Besieged, the second set in the Scars of Mirrodin block and a set with one of the ...

20 Feb 30min

#1315: Evasion

#1315: Evasion

In this podcast, I talk about a core element of every design: making sure your creatures can get through and help the game end.

20 Feb 35min

#1314: BroadwayCon 2026

#1314: BroadwayCon 2026

Every year, my oldest daughter Rachel and I attend BroadwayCon, a convention dedicated to Broadway, and each year I make a podcast about it, taking all the things I learned and comparing them to Magic...

13 Feb 32min

#1313: Lorwyn Eclipsed Play Design with Jadine Klomparens

#1313: Lorwyn Eclipsed Play Design with Jadine Klomparens

In this podcast, I sit down with Jadine Klomparens, the play design lead for Lorwyn Eclipsed, to talk about how the set was structured and balanced.

13 Feb 29min

#1312: Kai Budde

#1312: Kai Budde

I spent eight years working on the Pro Tour overseeing the feature matches and final-day video coverage. Those eight years just happened to overlap with the greatest run in professional Magic where Pr...

6 Feb 35min

#1311: Lorwyn Eclipsed Creative with Neale LaPlante Johnson

#1311: Lorwyn Eclipsed Creative with Neale LaPlante Johnson

In this podcast, I sit down with Neale LaPlante Johnson, the creative lead of Lorwyn Eclipsed, to talk all about the worldbuilding for the set.

6 Feb 32min

#1310: Color Matters

#1310: Color Matters

In this podcast, I talk about a big theme from Lorwyn Eclipsed called "color matters."

30 Jan 33min

#1309: Subgames

#1309: Subgames

In this podcast, I talk about a very narrow type of design: Magic cards that interrupt the game and initiate a subgame.

30 Jan 31min

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