(Bonus) Goldeneye 007 With - John Gruber

(Bonus) Goldeneye 007 With - John Gruber

Did Nintendo try to kill GoldenEye 007 before it was completed? Why did Shigeru Miyamoto keep telling the development team to tone down the violence. And why did the famous multiplayer aspect of the game almost didn’t happen? It’s slappers only on Rad History, because we’re diving into the history of THE game of the late 1990s, GoldenEye 007. With Special Guest: John Gruber Learn more about your ad choices. Visit megaphone.fm/adchoices

Episoder(2299)

Populært innen Politikk og nyheter

giver-og-gjengen-vg
aftenpodden
aftenpodden-usa
forklart
lydartikler-fra-aftenposten
popradet
stopp-verden
fotballpodden-2
dine-penger-pengeradet
det-store-bildet
rss-gukild-johaug
i-retten
nokon-ma-ga
hanna-de-heldige
e24-podden
rss-ness
aftenbla-bla
rss-dannet-uten-piano
frokostshowet-pa-p5
grasoner-den-nye-kalde-krigen