F# in Production with Scott Wlaschin

F# in Production with Scott Wlaschin

Richard talks with Scott Wlaschin, author of the book Domain Modeling Made Functional and the website F# for Fun and Profit, about using F# in production and the minimal essence of functional programming.

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Episoder(120)

Fast Functional Reactive Programming with Datastar Creator Delaney Gillilan

Fast Functional Reactive Programming with Datastar Creator Delaney Gillilan

Richard talks with Datastar creator Delaney Gillilan about fast functional reactive programming, how Datastar outcompetes more mainstream JavaScript libraries on performance, and how he designed it - ...

27 Jul 1h 33min

TigerBeetle's Spectacular Jepsen Report - with Joran Greef

TigerBeetle's Spectacular Jepsen Report - with Joran Greef

Richard talks with TigerBeetle founder Joran Greef about how their team's database achieved a wildly successful Jepsen Report. Where other databases have been famously skewered in the past, TigerBeetl...

19 Jun 1h 18min

 AI & Software Quality with Shawn Wang (aka swyx)

AI & Software Quality with Shawn Wang (aka swyx)

Richard talks with AI expert Shawn "swyx" Wang about all sorts of AI topics, including how it fits into IDEs, AI agent implementations, the economics of AI subscriptions, the future of AI in software,...

9 Mai 1h 28min

HTMX Creator Carson Gross on Comp Sci's Evolution

HTMX Creator Carson Gross on Comp Sci's Evolution

HTMX creator and Montana State University instructor Carson Gross talks to Richard about why HTMX moved from version 2 straight to version 4, API boundaries in library design, jQuery, and how the fiel...

1 Apr 1h 27min

How Mitchell Hashimoto Builds Ghostty

How Mitchell Hashimoto Builds Ghostty

Ghostty creator and Hashicorp cofounder Mitchell Hashimoto talks with Richard about the development of that high-performance terminal emulator: how he's been building Ghostty, how he does native GUI d...

17 Feb 1h 3min

Gleam's Design and Compiler - with creator Louis Pilfold

Gleam's Design and Compiler - with creator Louis Pilfold

Gleam programming language creator Louis Pilfold talks with Richard about Gleam's design and various challenges that came up when implementing its compiler.- Gleam Language - https://gleam.run- Erlang...

10 Jan 1h 11min

Metaprogramming Your IDE in Lean 4 with Harry Goldstein

Metaprogramming Your IDE in Lean 4 with Harry Goldstein

Harry Goldstein talks with Richard Feldman about the Lean 4 programming language's compile-time metaprogramming capabilities, including how they can be used to control elements of your IDE in realtime...

21 Des 202541min

Jonathan Blow on Programming Language Design

Jonathan Blow on Programming Language Design

Jonathan Blow, creator of popular games Braid and The Witness, talks with Richard about programming language design - including the design of the programming language he's been building for game devel...

15 Nov 20251h 41min

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