#75: 25 to Life

#75: 25 to Life

In December of 1994, the original PlayStation launched in Japan, and the rest (as they say) is history. Fast-forward 25 years, and the PlayStation brand is an absolute powerhouse. PSone, PS2, and PS4 have all surpassed 100 million sold (only one other home video game console has ever done the same), and even those that fell short -- PS3, PSP, and even Vita -- have all left an indelible mark on our industry. So let's celebrate, shall we? Then, let's get into some news! Hideo Kojima's longtime producer has officially left his side after nearly two decades, more PS5 dev kits have popped up in the wild, Codemasters made a new studio purchase, and Titanfall 2 dramatically returns as a free PS+ game. Also, listener inquiries! What does the increasing prevalence of digital marketplaces mean for game sharing? Is PS4 Remote Play on iOS and Android viable? How do games with broken Trophies make it through certification? Does anyone in this world like Long John Silver's? Let's talk it through. Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Episoder(429)

#429 | Your Crystal Ball Ain't So Crystal Clear

#429 | Your Crystal Ball Ain't So Crystal Clear

A player-organized "PlayStation Blackout" recently asked Sony's hardcore customers to stay off of PSN for a mere week. It was a no doubt modest ask -- one that wasn't going to break the brand -- and i...

21 Sep 4h

#428 | Fetch the Anesthetist

#428 | Fetch the Anesthetist

So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima'...

14 Sep 4h 34min

#427 | You Remain Selfless, Cold, and Composed

#427 | You Remain Selfless, Cold, and Composed

PlayStation's dueling State of Play presentations -- one for western audiences and the other for its native Japanese territory -- hasn't quelled the ever-increasing animus for the brand in some corner...

7 Sep 3h 30min

#426 | It's Interesting When People Die

#426 | It's Interesting When People Die

It's finally time! Rockstar has revealed an in-depth look at Grand Theft Auto VI for the first time, with tons of gameplay, details, and more that so many tens of millions of fans have been hungry for...

31 Aug 4h 33min

#425 | Am I More Than You Bargained For Yet?

#425 | Am I More Than You Bargained For Yet?

Sony's mishandling of its games-as-a-service initiative is well-worn territory here on Sacred Symbols, but that doesn't mean the fallout doesn't persist. This time around, Guerrilla's new multiplayer ...

24 Aug 4h 57min

#424 | Think Someone's About To Be Carved

#424 | Think Someone's About To Be Carved

On PlayStation 5 in the near future, you're going to be hacking, slashing, stabbing, and serrating your enemies with reckless abandon. For starters, the dangerously-clawed Wolverine emerges in Septemb...

17 Aug 4h 4min

#423 | I Swear To God, All I Do Is Cash Out

#423 | I Swear To God, All I Do Is Cash Out

After roughly half-a-dozen episodes of unfortunate absence, we're pleased to welcome Dustin back to the fold, and just in the nick of time at that. A trio of interesting stories have bubbled to the su...

10 Aug 4h 3min

#422 | You're Asking Me, Will My Love Grow?

#422 | You're Asking Me, Will My Love Grow?

Sure, there's a lot of anger in our ecosystem right now, but what about all that's upcoming, all that could potentially change our moods? For instance, God of War: Laufey has received a February '27 r...

3 Aug 4h 1min

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