#291 | The Guillotine

#291 | The Guillotine

Our beloved games industry is currently mired in an economic crisis of its own creation. By rapidly expanding corporate headcounts during the pandemic -- and by foolishly forecasting 2020-era gaming habits would persist into future years -- many publishers and developers have found themselves dramatically overextended. In 2022, some 8,500 people lost their jobs in gaming; that number grew appreciably to 10,500 last year. Here in 2024, though? Not even a month into the calendar, we're sitting at around 6,000 job losses. And it's going to get way worse. How did pubs and devs get this so wrong? And how come the human cost falls upon the people who were hired, but not those that did the hiring? Plus: A reliable rumor indicates Until Dawn is PS5-and-PC-bound, Death Stranding 2's re-reveal may be right around the corner, Focus Entertainment foolishly rebrands itself, and more. Then: Let's wrap things up with listener inquiries, as usual. How do we balance multiple games at once? Could the harm leaks do to studios actually be overstated? Is paywalling New Game+ a step too far? When is the appropriate time in the day to shower? This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/symbols and get on your way to being your best self Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Episoder(421)

#421 | As They Gas, All I See Are Hieroglyphic Patterns

#421 | As They Gas, All I See Are Hieroglyphic Patterns

PlayStation's self-inflicted physical games fiasco is nearing a month deep, and it seems fairly obvious at this point that nothing's going to change. The good news is that -- amongst all the chatter, ...

27 Jul 3h 59min

#420 | Taste the Thinnest of Oxygen

#420 | Taste the Thinnest of Oxygen

A new report from a trusted gaming industry analyst projects PlayStation 6 to launch in 2028 and sell only four million units in its first calendar year on the market. When you consider that even PS3 ...

20 Jul 4h 6min

#419 | Don't Break the Silence, Don't Let Me Win

#419 | Don't Break the Silence, Don't Let Me Win

We're more than a week removed from the controversial decision to scrap new physical releases for PlayStation hardware beginning in early 2028, and even with a robust outpouring of rage from a portion...

13 Jul 4h 35min

#418 | Nevermind, These Are Horrid Times

#418 | Nevermind, These Are Horrid Times

It seems that no matter where one looks in the gaming industry, there's bad news on the horizon. Such is certainly the case with Sony, as the Japanese company announced two pieces of bad news concurre...

6 Jul 4h 46min

#417 | It's Not Far Down to Paradise

#417 | It's Not Far Down to Paradise

With Grand Theft Auto VI finally launching this November, we've been left without a key piece of information: Its price. Conjecture and prognostication has run rampant, but now we have confirmation th...

29 Jun 4h 12min

#416 | Stare Straight Ahead, Ignore the Responsibility

#416 | Stare Straight Ahead, Ignore the Responsibility

PlayStation Network has once again been targeted by nefarious actors, this time exposing flaws in Sony's online infrastructure that we never even considered. If you've noticed weird games popping-up i...

22 Jun 4h 15min

#415 | What's Real and What's For Sale?

#415 | What's Real and What's For Sale?

We're coming off of our Summer Game Fest-related high, toting a bunch of news from publisher-driven events that occurred after we published our last episode. For starters, the Xbox Showcase... showcas...

15 Jun 4h 44min

#414 | This Is the Revelation of the Year

#414 | This Is the Revelation of the Year

What a week! Our jam-packed episode of Sacred Symbols covers all of the announcements from both Sony's State of Play presentation, as well as Geoff Keighley's Summer Games Fest showcase. And let's jus...

8 Jun 6h 29min

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