#320 | Closing Walls and Ticking Clocks

#320 | Closing Walls and Ticking Clocks

We're getting into the late summer now, and it's no surprise that the news is beginning to pick up, starting with word of more Xbox games migrating to PlayStation. By our next episode, we should have at least one more Microsoft-centric title lined-up for PlayStation 5, a sign of the times as -- ultimately -- much of that catalog finds itself elsewhere. Meanwhile, problems are brewing in Sony's games-as-a-service initiative. On one hand, Concord's release is imminent, and the excitement level is precariously low. It's unclear whether Firewalk can really pull this thing off. On the other hand, we have second party title Helldivers 2, which has been tinkered with to such a degree that players are being rebuffed en masse. Can Arrowhead turn it around and keep a good thing going? Other news this week includes Dragon Age: The Veilguard's release date, the revival of Tango Gameworks, Final Fantasy VII Remake: Part III's potential move to Unreal Engine 5, and more. Then: Listener inquiries. How bad can the Borderlands film actually be? What kind of power does Fortnite wield these days? Is controller drift caused by faulty hardware or aggressive players? Did Chris really think he could win a breakdancing gold medal at the Paris Olympics? Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Episoder(420)

#420 | Taste the Thinnest of Oxygen

#420 | Taste the Thinnest of Oxygen

A new report from a trusted gaming industry analyst projects PlayStation 6 to launch in 2028 and sell only four million units in its first calendar year on the market. When you consider that even PS3 ...

20 Jul 4h 6min

#419 | Don't Break the Silence, Don't Let Me Win

#419 | Don't Break the Silence, Don't Let Me Win

We're more than a week removed from the controversial decision to scrap new physical releases for PlayStation hardware beginning in early 2028, and even with a robust outpouring of rage from a portion...

13 Jul 4h 35min

#418 | Nevermind, These Are Horrid Times

#418 | Nevermind, These Are Horrid Times

It seems that no matter where one looks in the gaming industry, there's bad news on the horizon. Such is certainly the case with Sony, as the Japanese company announced two pieces of bad news concurre...

6 Jul 4h 46min

#417 | It's Not Far Down to Paradise

#417 | It's Not Far Down to Paradise

With Grand Theft Auto VI finally launching this November, we've been left without a key piece of information: Its price. Conjecture and prognostication has run rampant, but now we have confirmation th...

29 Jun 4h 12min

#416 | Stare Straight Ahead, Ignore the Responsibility

#416 | Stare Straight Ahead, Ignore the Responsibility

PlayStation Network has once again been targeted by nefarious actors, this time exposing flaws in Sony's online infrastructure that we never even considered. If you've noticed weird games popping-up i...

22 Jun 4h 15min

#415 | What's Real and What's For Sale?

#415 | What's Real and What's For Sale?

We're coming off of our Summer Game Fest-related high, toting a bunch of news from publisher-driven events that occurred after we published our last episode. For starters, the Xbox Showcase... showcas...

15 Jun 4h 44min

#414 | This Is the Revelation of the Year

#414 | This Is the Revelation of the Year

What a week! Our jam-packed episode of Sacred Symbols covers all of the announcements from both Sony's State of Play presentation, as well as Geoff Keighley's Summer Games Fest showcase. And let's jus...

8 Jun 6h 29min

#413 | People Told Us It Would Never Transpire

#413 | People Told Us It Would Never Transpire

We know many of you are tired of talking about Bungie, and frankly, we're kind of tired of discussing them, too. Then again, we're captive to the news, so blame Sony for purchasing them. On the back o...

1 Jun 4h 25min

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