War, Famine, Pestilence, and Design
99% Invisible10 Aug 2021

War, Famine, Pestilence, and Design

When Roman Mars and Kurt Kohlstedt were promoting The 99% Invisible City in late 2020, one question came up over and over again in conversations and interviews about our built environment: in what ways will the COVID pandemic change cities long term? Realistically, it's hard to answer a question about the future while in the midst of a crisis, but we can look to and extrapolate from precedents, like: designs born out of past disasters.

War, Famine, Pestilence, and Design

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Episoder(778)

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Periodic Table

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Game Over (Snap Judgment)

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