EP 15 | Elden Ring: Lore, Loss, & Difficulty as a Tool for Storytelling (with Jack & Sherveen)
Quest Markers24 Jan 2024

EP 15 | Elden Ring: Lore, Loss, & Difficulty as a Tool for Storytelling (with Jack & Sherveen)

Marina sits down with games journalist Jack Alex Roberts and game dev Sherveen Uduwana to talk about our Tarnished journeys in the Lands Between. We talk about our love of Elden Ring’s lore, narrative design, music, how we got into the Soulsborne genre, what builds we played, our favourite moments in the game, how difficulty is used as a lever for intentional storytelling, and much more. Grab a coffee, and let’s dive into the Lands Between. * * * * * * * TIMESTAMPS: (00:00) Introduction (03:10) Meeting our guests (08:06) Story summary (16:45) Our Tarnished and the builds we played (26:15) Elden Ring’s narrative design, open world, and experience (38:50) How we felt exploring the environments in the Lands Between (45:46) Favourite narrative themes (54:05) “Marika is Radagon” (1:03:45) Music chat (1:11:48) Community questions (1:42:41) Final thoughts & symbolism (1:48:08) Outro * * * * * * * THANK YOU’S: VaatiVidya: https://www.youtube.com/@VaatiVidya V-Limit: https://www.youtube.com/@VLimit11 Anyone who’s contributed and annotated the Elden Ring Fandom site: https://eldenring.fandom.com/wiki/Elden_Ring_Wiki * * * * * * * SOCIALS: Quest Markers: ⁠https://linktr.ee/questmarkers⁠ Sherveen: https://twitter.com/SUduwana Midautumn Game: https://store.steampowered.com/app/1582380/Midautumn/ Jack Alex Roberts: https://twitter.com/jackalexroberts Marina Ryan: ⁠https://linktr.ee/marinaryan⁠

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Episoder(47)

EP 46 | Working On Your First Video Game

EP 46 | Working On Your First Video Game

Musician and sound designer Ryako joins Marina Ryan to talk about the music and sound for The Spirit Lift, a ghostpunk, roguelike game. They dig into Ryako’s journey into game development, how her exp...

11 Aug 46min

EP 45 | The Art & Science of Game Development

EP 45 | The Art & Science of Game Development

Parker Hartzler (Resident Evil 4 Remake, Forza Motorsport, New Tales from the Borderlands) joins Marina Ryan to talk about motion capture, lighting, and technical art in video games. They dig into eac...

27 Jun 1h 7min

EP 44 | The Journey of Becoming a Voice Actor in Video Games

EP 44 | The Journey of Becoming a Voice Actor in Video Games

Abigail Carey (Morbid Metal, Mecharashi, Liminal Point) joins Marina Ryan to talk about the journey of becoming a voice actor for video games. They touch on various topics, from auditions, to equipmen...

30 Mai 41min

EP 43 | A Studio Lead's Best Practices for Remote Work

EP 43 | A Studio Lead's Best Practices for Remote Work

Dr. Miko Charbonneau joins Marina Ryan to chat about best practices for remote work, how to prioritize the team’s wellbeing and happiness, and the path that took Miko from working on Minecraft to star...

29 Apr 1h 5min

EP 42 | Answering your questions about games publishing

EP 42 | Answering your questions about games publishing

Rachel Heleva is back on the show to answer your questions about video game publishing! Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Intro(00:03:20) How Rachel got into th...

28 Mar 1h 7min

EP 41 | How a Comic Book became a Video Game

EP 41 | How a Comic Book became a Video Game

Tangleworm joins Marina Ryan to talk about the journey that led him to develop NOMIA, a tactics roguelike game.They delve into how fantasy and sci-fi can help us imagine a better world, how playtester...

26 Feb 52min

EP 40 | From solo dev to studio lead with Archangel Softworks

EP 40 | From solo dev to studio lead with Archangel Softworks

Mike from Archangel Softworks joins Marina Ryan to talk about his game development journey and upcoming title, Highway Noir.They delve into what it’s like going from a solo developer to leading a team...

13 Feb 52min

EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

Antonio Freyre joins Marina Ryan to talk about his game development journey that led him to developing his upcoming title, As Time Surrenders.They delve into topics such as ambient storytelling, using...

29 Jan 1h 1min

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