Why Blue Prince is 2025’s Highest Rated Game So Far - Beyond 891
Beyond9 Apr 2025

Why Blue Prince is 2025’s Highest Rated Game So Far - Beyond 891

We’ve got a jam-packed episode this week! First order of business, Blue Prince just dropped and it’s currently the best-reviewed game of the year so far, so what’s the big deal? We invited IGN’s executive reviews editor and Blue Prince reviewer Tom Marks to discuss the many brilliant things this roguelite first-person puzzle game does right, and the handful of nitpicks that keep it from being a totally smooth experience. But fans of The Witness, Return of the Obra Dinn and Outer Wilds will likely find something here to love. One thing we don’t love is the announcement of a very Bloodborne-coded FromSoftware game that’s not a Bloodborne sequel or even coming to PlayStation. The Nintendo Switch 2-exclusive multiplayer game The Duskbloods looks cool, but with a lot of caveats. Bloodborne turned 10 a couple weeks ago, so we’re celebrating the milestone with a return to Yarnham in this month’s Beyond Game Club. Also in this episode, Jada and Akeem sat down with performance-capture actor and stuntman Eric Jacobus to talk about what it’s like bringing some of gaming’s most brutal actions to live, from punching like Kratos to performing Fatalities in Mortal Kombat without anyone getting hurt, Eric had a ton of insight. This week’s show is Max Scoville, Tom Marks, Jada Griffin, Akeem Lawanson, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices

Episoder(819)

Nightreign DLC, Marvel Tokon, New PlayStation Hardware | Sony State of Play Japan 2025 - Beyond 921

Nightreign DLC, Marvel Tokon, New PlayStation Hardware | Sony State of Play Japan 2025 - Beyond 921

This week, Sony surprised us with a nice little State of Play presentation focusing on PlayStation games coming from Japanese and Asian studios, which included a tease of Elden Ring Nightreign’s first...

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The Sad State of GTA-Like Games (That Aren't GTA) - Beyond 920

The Sad State of GTA-Like Games (That Aren't GTA) - Beyond 920

This week, we’ve heard Rockstar games co-founder Dan Houser talking about cancelled GTA 5 story DLC and Saints Row 1 design director Chris Stockman sharing his pitch for a Saints Row reboot, which has...

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The Horror Games That Defined Each PlayStation Console - Beyond 919

The Horror Games That Defined Each PlayStation Console - Beyond 919

It’s almost Halloween, so what better excuse to geek out about horror games? Max and Brian take a look back at the horror franchises that dominated each generation of PlayStation console. From the bir...

29 Okt 20251h 14min

Halo's Coming to PlayStation And PlayStation's Going to Magic: The Gathering - Beyond 918

Halo's Coming to PlayStation And PlayStation's Going to Magic: The Gathering - Beyond 918

In the video game equivalent of Hell freezing over or pigs flying, the original Halo is coming to PlayStation. Halo: Campaign Evolved is a full Unreal Engine 5 overhaul of the 2001 Xbox original, and ...

24 Okt 202559min

Ghost of Yotei Devs Discuss That Ending, Story Changes, Easter Eggs & More | Spoilercast! - Beyond 917

Ghost of Yotei Devs Discuss That Ending, Story Changes, Easter Eggs & More | Spoilercast! - Beyond 917

SPOILER ALERT! This week, we’re talking Ghost of Yotei yet again, but delving deep into late game content, including the ending. Joining us to unpack all that, and answer some more questions about how...

17 Okt 202550min

Digesting the Spaghetti Western Vibes of Yotei - Beyond 916

Digesting the Spaghetti Western Vibes of Yotei - Beyond 916

This week on Beyond Jada Griffin is hosting yet again! Joined by Michael Higham, and Nick Maillet to talk more about Ghost of Yotei. We dive into how the Japanese community is embracing Yotei for how ...

8 Okt 20251h 5min

Ghost of Yotei Devs Explain Lessons Learned From Tsushima, Cinematic Influences & More - Beyond 915

Ghost of Yotei Devs Explain Lessons Learned From Tsushima, Cinematic Influences & More - Beyond 915

Ghost of Yotei is almost out, and this week we’re joined by to members of the team at Sucker Punch Productions who were behind it. Creative director Jason Connell and art director Joanna Wang tell us ...

1 Okt 202544min

Ghost of Yotei: A Leaner, Meaner Sequel That Doesn't Reinvent Open-World Samurai Games - Beyond 914

Ghost of Yotei: A Leaner, Meaner Sequel That Doesn't Reinvent Open-World Samurai Games - Beyond 914

Ghost of Yotei isn’t out for a little while, but the reviews are in, and we’re joined by IGN’s Michael Higham to discuss Sucker Punch’s highly anticipated samurai sequel stacks up compared to its pred...

25 Sep 20251h 13min

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