
#1130: A/B Mechanics
A/B mechanics are mechanics that require a separate subset of cards to work (such as madness requiring cards that make you discard). In this episode, I talk about how we design A/B mechanics, the chal...
19 Apr 202433min

#1129: The Question
Back in 2018, we ran the Great Designer Search 3 (GDS3). Part of that event was a multiple-choice test many contestants took to qualify for the next part of the qualification. One question from that t...
19 Apr 202431min

#1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens
In this podcast, I sit down with Outlaws of Thunder Junction Lead Play Designer Jadine Klomparens to talk about the play design of the set.
12 Apr 202429min

#1127: Same But Different
In this podcast, I talk about a concept I learned from my days in Hollywood and how I apply it to Magic design.
12 Apr 202430min

#1126: Outlaws of Thunder Junction Set Design with Dave Humpherys
In this podcast, I sit down with Dave Humpherys, set design lead for Outlaws of Thunder Junction, to talk about the set design of the latest expansion.
5 Apr 202441min

#1125: Mercenaries
In honor of Outlaws of Thunder Junction, I did a card-by-card design podcast on cards with creature type Mercenary.
5 Apr 202430min

#1124: Outlaws of Thunder Junction Vision Design
In this podcast, I talk about the early design of Outlaws of Thunder Junction.
29 Mar 202430min

#1123: Every Set
Before I get into Outlaws of Thunder Junction, I see if I can name every non-core expansion set in order with a bit of trivia about each one.
29 Mar 202440min





















