THE PLANE OF MECHANUS - Where  everything is lawful and orderly and predictable
RPGBOT.Podcast22 Jul 2024

THE PLANE OF MECHANUS - Where everything is lawful and orderly and predictable

In this episode of the RPGBOT.Podcast, we delve into the intricacies of one of the most fascinating planes in the D&D cosmology: Mechanus. Known for its absolute order and interlocking gears the size of small countries, Mechanus is a plane like no other. Join us as we explore the various features and inhabitants of this highly structured and symmetrical world. From the Modron bureaucracy to the optional rules, get ready for a deep dive into the intricacies of Mechanus. Grab your dice and join us as we take a journey into the heart of this incredible plane.

Summary

In this episode of the RPGBOT.Podcast, We break down the Plane of Mechanus in the D&D cosmology. We describe Mechanus as a plane of absolute order, with interlocking gears the size of small countries. We talk about the Modrons, creatures that inhabit Mechanus and are known for their bureaucratic and orderly nature. Two optional rules for Mechanus: the Law of Averages, where creatures always use the average damage result for attacks and spells, and Imposing Order, where visitors must make a Wisdom saving throw at the end of a long rest to avoid changing their alignment to lawful neutral.

We also delve into the hierarchy of Modrons, the native inhabitants of Mechanus, and their roles and functions within the plane. We share tidbits about Modrons, such as their limited communication abilities and the constant replacement of Modrons in the hierarchy upon death. We touch on the challenges of finding stat blocks for higher-ranking Modrons. We discuss various aspects of Mechanus, the plane of law and order in the Dungeons & Dragons multiverse. We cover topics such as the ruling modron hierarchy of Mechanus, Asmodeus's Ruby Rod, the Formians, the Gate Town of Automata, and the Great Modron March. We also mention the Hall of Concordance in Sigil.

Takeaways

  • Mechanus is a plane of absolute order with interlocking gears the size of small countries
  • The gears are habitable on both sides and everything is perfectly balanced and symmetrical
  • Mechanus connects to three other planes: Acheron, Arcadia, and Sigil
  • Modrons, creatures that inhabit Mechanus, are known for their bureaucratic and orderly nature
  • Two optional rules for Mechanus: Law of Averages and Imposing Order Pathfinder has a plane dedicated to law called Axis, which falls between Mechanus and Sigil.
  • Modrons are the only native inhabitants of Mechanus and exist in an absolute hierarchy based on the number of sides they have.
  • Modrons have limited communication abilities and can only communicate with Modrons one step above or below them in the hierarchy.
  • When a Modron dies, they are immediately replaced in the hierarchy, and Primus creates new Monodrones to maintain a stable number of Modrons in the multiverse.
  • Finding stat blocks for higher-ranking Modrons can be challenging, and previous editions may provide more information. Mechanus is the plane of law and order in the D&D multiverse
  • The Modrons are the ruling hierarchy of Mechanus
  • The Ruby Rod is a powerful artifact that controls the Slodds
  • The Slodds are chaotic creatures that seek to break free from Mechanus
  • The Formians are ant-like creatures that have invaded Mechanus
  • Automata is a Gate Town in Mechanus known for its bureaucratic and orderly nature
  • The Great Modron March is a mysterious event that occurs every 289 years
  • The Hall of Concordance in Axis is a place where contracts are signed and enforced
  • Mechanus is a fascinating and complex plane with many unique features and creatures

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati

Denne episoden er hentet fra en åpen RSS-feed og er ikke publisert av Podme. Den kan derfor inneholde annonser.

Episoder(617)

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 1: Every Roll Tells a Story

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 1: Every Roll Tells a Story

Randall: "So this is a Star Wars RPG where we're not Jedi, not heroes, and not important… we're basically the guy who owes Jabba rent." Tyler: "Correct. You're the reason bounty hunters have a 401k." ...

12 Mar 1h 11min

THE PUGILIST - Part 3: Punching the Rules Until They Apologize

THE PUGILIST - Part 3: Punching the Rules Until They Apologize

We began this series asking a simple question: Is the Pugilist balanced? We continued by asking: How much damage is too much damage? Today we ask the only question left: At what point does the DM lega...

9 Mar 46min

2014 DnD 5e SORCERERS Levels 1 - 4 (Remastered): A Guide to Building a Magical Being

2014 DnD 5e SORCERERS Levels 1 - 4 (Remastered): A Guide to Building a Magical Being

Today the RPGBOT crew explains how to survive levels 1-4 without becoming a cautionary tale titled "Local Wizard College Denies Knowing This Child." We discuss the best low level sorcerer spells, meta...

7 Mar 49min

THE PUGILIST - Part 2: Haymaker Math & Other War Crimes

THE PUGILIST - Part 2: Haymaker Math & Other War Crimes

Last episode we discovered the Pugilist can punch above its weight class. This episode we discovered the Pugilist can punch above the entire encounter budget. Today on RPGBOT: One character becomes a...

5 Mar 1h 15min

THE PUGILIST - Part 1: "I Cast Fist"

THE PUGILIST - Part 1: "I Cast Fist"

Every D&D party has that one character who brings a sword, one who brings a spellbook… and one who brings unresolved childhood issues and a willingness to fist-fight a dragon. Welcome to the Pugilist....

2 Mar 1h 9min

RUNES (Remastered): Introducing Axe and Anarchy Into Your Game

RUNES (Remastered): Introducing Axe and Anarchy Into Your Game

You know how every +1 sword in 5e feels like it came off the same enchanted assembly line? "Congratulations adventurer — your reward is… statistically adequate." This week, the crew grabs a metaphoric...

28 Feb 1h 3min

LIFE PATH CHARACTER CREATION - Emotionally stable people don't become adventurers

LIFE PATH CHARACTER CREATION - Emotionally stable people don't become adventurers

You know how most D&D characters are born fully formed at level one — parents dead, personality optional, and a backstory written five minutes before initiative? Yeah — not today. Today we're rolling ...

26 Feb 1h 7min

PULP CTHULHU: How to Play 4 - Questions and Answers

PULP CTHULHU: How to Play 4 - Questions and Answers

Join the RPGBOT crew as they wrap up their Pulp Cthulhu experiment — answering listener questions, unpacking mechanics, debating wizard builds, and confirming once and for all that Pulp Cthulhu is les...

23 Feb 57min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
mil-etter-mil-en-podcast-om-bil
interiorradet
nerdelandslaget
jakt-og-fiskepodden
rss-avskiltet
0-100-med-broom-mats-og-remi
rss-gatebilpodden
jegerpodden
level-backup
rss-jegerpodden
hagespiren-podcast
villmarksliv
menn-uten-midje-kan-ogsa-lese
livet-pa-veien-med-jan-erik-larssen
klokkepodden
rss-jeg-fikser-vin
rss-var-forste-kaffe
rss-hestenes-klan