RETRAINING - Because your first draft was a dumpster fire...
RPGBOT.Podcast23 Jun 2025

RETRAINING - Because your first draft was a dumpster fire...

Ever pick a feat so bad it made your character question their entire existence? Good news—this episode is your mulligan.

Need a professional GM to help you respec your party's chaos into a compelling narrative? Book a session with the one and only Dungeon Master Adamantine!

Whether you're in Athens, Greece, connecting online, or just looking to combine your vacation with a dragon-slaying adventure, DM Adamantine is your go-to Game Master for high-quality TTRPG sessions in D&D, Call of Cthulhu, Vampire: The Masquerade, and more. Find your next unforgettable adventure at www.dungeonmasteradamantine.com or book sessions at StartPlaying.games/gm/dmadamantine.

In this episode of the RPGBOT.Podcast, the hosts embrace change—literally—as they dive deep into the concept of retraining mechanics in tabletop RPGs like Dungeons & Dragons 5E and Pathfinder 2E. But before the character sheet gets erased, they kick things off with a nerdy detour into Neverwinter Nights 2: Enhanced Edition, share opinions on the Resident Evil franchise, and wax nostalgic about the golden age of gaming.

Then the core conversation begins: What do you do when the feat you picked at Level 3 turns out to be hot garbage? Or when your barbarian realizes Intelligence isn't just a dump stat—it's a lifestyle choice? That's where retraining comes in.

The hosts discuss why retraining is essential for both new and experienced players, the narrative and mechanical implications of character do-overs, and how GMs can avoid turning the process into a bureaucratic nightmare. They compare systems, critique design philosophies, and remind everyone that flexibility is key to fun.

If you've ever regretted your build, re-specced mid-campaign, or wanted to take a mulligan on your bard's flute proficiency, this episode is for you.

Key Takeaways
  • Retraining is essential for helping players adapt to new strategies, party dynamics, or just plain regret.
  • Pathfinder 2E offers clear, structured retraining rules that make it easy to respec without breaking immersion.
  • D&D 5E, by contrast, provides limited retraining options, often requiring house rules to fill in the gaps.
  • Retraining is especially useful for new players who don't yet grasp the long-term consequences of build choices.
  • Costs for retraining—whether time, gold, or in-world narrative—should be clear but not punitive.
  • The "burden of knowledge" can be overwhelming; good retraining systems ease that pressure.
  • Character development should be fluid, allowing for organic growth and change over time.
  • Retraining can include skills, feats, class features, and even languages, though learning Infernal overnight might stretch believability.
  • Tone shifting—from serious to humorous or vice versa—is an important skill for both players and GMs. Humor should act as a pressure release, not a tonal whiplash.
  • Matching your group's emotional energy and narrative expectations is vital for a good game session.
  • Every table should discuss retraining rules upfront, so expectations are clear and rerolls don't become courtroom dramas.
  • Even Call of Cthulhu has unique retraining mechanics that focus on realism and narrative trauma—proof that every game handles it differently.
  • Retraining mechanics support player agency, increase campaign longevity, and ultimately make the game more fun.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra Ash Ely Randall James Producer Dan

Episoder(606)

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 3: Pt 1 - Hack the Terminal, They Said. It'll Be Easy, They Said.

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 3: Pt 1 - Hack the Terminal, They Said. It'll Be Easy, They Said.

Welcome back to the RPGBOT.Podcast, where we're teaching you how to play the Star Wars tabletop RPG the best possible way: by immediately committing crimes in space. In this episode, Randall introduce...

23 Mar 1h 12min

THE ETHEREAL PLANE (Remastered): Exploring the Enigmatic Realm and What Lies Beyond

THE ETHEREAL PLANE (Remastered): Exploring the Enigmatic Realm and What Lies Beyond

Randall, Tyler, and Ash explore the Ethereal Plane: the ghostly plane of existence where your barbarian can't punch anything, your wizard can't read the signage, and your rogue is absolutely certain t...

21 Mar 54min

THE PLANE OF FIRE - The Worst Vacation in the Multiverse

THE PLANE OF FIRE - The Worst Vacation in the Multiverse

Welcome back to the RPGBOT.Podcast, where today's travel brochure reads: "The Elemental Plane of Fire: Come for the lava rivers, stay because you physically cannot leave." Congratulations. You're abou...

19 Mar 1h 2min

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 2: The Galaxy Needs Heroes… We Built These Instead

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 2: The Galaxy Needs Heroes… We Built These Instead

Every RPG player knows the real game doesn't start when the dice hit the table. No, the real adventure begins when some nerds open a rulebook, stare at a character sheet, and argue about whether a Woo...

16 Mar 59min

2024 DnD 5e SORCERER Levels 5 - 20 (Remastered): Mastering Magic, Essential Spells for Characters

2024 DnD 5e SORCERER Levels 5 - 20 (Remastered): Mastering Magic, Essential Spells for Characters

The party had a plan. The Fighter would kick in the door. The Rogue would sneak behind the enemy. The Cleric would prepare a healing spell. And the Sorcerer? The Sorcerer would spend six minutes expla...

14 Mar 59min

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 1: Every Roll Tells a Story

HOW TO PLAY STAR WARS: EDGE OF THE EMPIRE 1: Every Roll Tells a Story

Randall: "So this is a Star Wars RPG where we're not Jedi, not heroes, and not important… we're basically the guy who owes Jabba rent." Tyler: "Correct. You're the reason bounty hunters have a 401k." ...

12 Mar 1h 11min

THE PUGILIST - Part 3: Punching the Rules Until They Apologize

THE PUGILIST - Part 3: Punching the Rules Until They Apologize

We began this series asking a simple question: Is the Pugilist balanced? We continued by asking: How much damage is too much damage? Today we ask the only question left: At what point does the DM lega...

9 Mar 46min

2014 DnD 5e SORCERERS Levels 1 - 4 (Remastered): A Guide to Building a Magical Being

2014 DnD 5e SORCERERS Levels 1 - 4 (Remastered): A Guide to Building a Magical Being

Today the RPGBOT crew explains how to survive levels 1-4 without becoming a cautionary tale titled "Local Wizard College Denies Knowing This Child." We discuss the best low level sorcerer spells, meta...

7 Mar 49min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
mil-etter-mil-en-podcast-om-bil
nerdelandslaget
interiorradet
jakt-og-fiskepodden
jegerpodden
0-100-med-broom-mats-og-remi
rss-gatebilpodden
rss-avskiltet
level-backup
livet-pa-veien-med-jan-erik-larssen
villmarksliv
rss-jegerpodden
hagespiren-podcast
rss-jeg-fikser-vin
kaffeskal-med-hollund-krogh
fjellsportpodden
klokkepodden
grontpodden