Episode 92: Introduction to Game Development with Oliver Jucknath

Episode 92: Introduction to Game Development with Oliver Jucknath

In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications. This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.

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Episoder(726)

Episode 149: Difference between Software Engineering and Computer Science with Chuck Connell

Episode 149: Difference between Software Engineering and Computer Science with Chuck Connell

Michael discusses with his guest Chuck Connell the differences between software engineering and computer science. What makes software engineering so unpredictable, with so few formal results? And how ...

16 Nov 200936min

Episode 148: Software Archaeology with Dave Thomas

Episode 148: Software Archaeology with Dave Thomas

Dave explains why reading source code is at least as important a skill as writing source code. He shares approaches for how to get to grips with unknown and undocumented source code even if it is non-...

2 Nov 200958min

Episode 147: Software Development Manager

Episode 147: Software Development Manager

Michael and Markus discuss what makes a good R&D manager and how to potentially become an R&D manager. You will learn what some of the essential skills are, what the challenges are, and what the 'miss...

19 Okt 200941min

Episode 146: Interesting Patterns at EuroPLoP 2009

Episode 146: Interesting Patterns at EuroPLoP 2009

This episode is a discussion with various authors of patterns reviewed at EuroPLoP 2009. Topics include Product Line Engineering, Distributed Development, Open Source and Embedded Systems

5 Okt 20091h 5min

Episode 145: Spring in 2009 with Eberhard Wolff

Episode 145: Spring in 2009 with Eberhard Wolff

In this episode we discuss the current state of the spring framework. We talk about core features (dependency injection, AOP) but also about the spring universe, i.e. some of the more specific framewo...

21 Sep 20091h 4min

Episode 144: The Maxine Research Virtual Machine with Doug Simon

Episode 144: The Maxine Research Virtual Machine with Doug Simon

In this episode we talk with Doug Simon from Sun Microsystems Laboratories about the Maxine Research VM, a so-called meta-circular virtual machine. Maxine is a JVM that is written itself in Java, but ...

7 Sep 200955min

Episode 143: API Design with Jim des Rivieres

Episode 143: API Design with Jim des Rivieres

This episode is a discussion with Jim Des Rivieres about APIs: How to design good APIs, the role of the documentation/specification in APIs, API evolution and other relevant topics.

24 Aug 200944min

Episode 142: Sustainable Architecture with Kevlin Henney and Klaus Marquardt

Episode 142: Sustainable Architecture with Kevlin Henney and Klaus Marquardt

This is another episode recorded at OOP 2009, thanks to SIGS Datacom and programme chair Frances Paulisch for making this possible. Here is the abstract from the conference program: Many software syst...

10 Aug 20091h 1min

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