
The Play is the Thing: Emergent Story, Narrative Structures, and Setting Lore/Trivia in TTRPGs
In this episode, I offer a state of play on all of my ongoing campaigns, as well as my recent gaming marathon running Sixmorevodka's post-apocalyptic RPG, Degenesis. In the course of this, I touch on ...
2 Jun 20201h 52min

Back to the Barrowmaze
In this episode, I discuss my reason for leaving behind the Scarlet Heroes rules for the Barrowmaze, and provide an update on the State of Play of our AD&D 2e games (including a discussion of how I ad...
5 Mai 202047min

The Reverse Honeymoon
In this episode, I forgo talking about gaming to discuss my recent experience with moving, and the reverse honeymoon that I experienced as a result, and propose a strategy for recognizing and managing...
30 Apr 202010min

Lessons from the Night Below
In this episode, I answer a viewer's question from the Dungeon Musings YouTube channel, about the lessons I have learned from running the Night Below campaign with AD&D 2nd edition.
27 Apr 20201h 9min

Bookkeeping and Emergent Play in RPGs
In this episode, I discuss the topic of bookkeeping in emergent play or sandbox games and provide a state of play with respect to my AD&D 2e and Astonishing Swordsmen and Sorcerers of Hyperborea campa...
26 Apr 20201h 8min

Breaking the Ludonarrative Dissonance Impass by Sacrificing Babies
In this episode, I discuss strategies to circumvent ludonarrative dissonance by making compromises in each of the dissonant parts. I also talk about some future games I would like to run, once the cur...
22 Apr 202059min

Dungeons and Dragons and Degenesis
In this episode, I give an update on the state of play on the Dungeon Musings YouTube channel, including the two AD&D 2nd edition games we have on the go, and discuss my recent obsession with Six More...
20 Apr 20201h 10min

History as a Consequence of Mechanics in Modern and Old School Games
In this episode, I discuss how the mechanics of different games, particularly the pace with which a character recovers resources, has a consequence on the time that passes in the game, and how that im...
31 Mar 20201h 14min


















