
Story Choices and Framing Your Heroes
In this episode, I discuss how choices in setting/story can have a structural effect on character ethics, and how that relates to RPG campaigns.
27 Aug 201957min

Campaign Corner 2: Pathfinder 2nd Edition - Back in the Barrowmaze
In this episode, I discuss the approach I am taking on my second effort at running a Pathfinder 2nd Edition campaign set in Greg Gillespie's awesome megadungeon adventure, Barrowmaze Complete.
9 Aug 20191h 5min

Managing the Guests in Your Garden
In this episode, I take some call-ins and then share some thoughts on negative online interactions and strategies for dealing with same.
30 Jul 201936min

Death in RPGs: Explicit and Implicit Rules and Assumptions
In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.
18 Jul 20191h 11min

Games in Play, Games on Deck, and Games on the Bedside Table
In this episode, I talk about the slate of games I am currently running, some of the games coming soon to the Dungeon Musings YouTube channel, and my love for the ugly stepchild that is the Mechwarrio...
13 Jul 20191h 39min

Campaign Corner 1: Astonishing Swordsmen and Sorcerers of Hyperborea - Beneath the Boneyard
In this episode, I discuss one of my current ongoing campaigns, Beneath the Boneyard, which is played using a heavily houseruled version of Astonishing Swordsmen and Sorcerers of Hyperborea to play a ...
16 Jun 201948min

The Roadrunner Rules
In this episode, I discuss the lessons that can be learned from Chuck Jones' Roadrunner Rules and how they can be applied to RPG campaign design, using one example from my own list of "to do" games.
15 Jun 201941min

The Promise of Old School Play and the Virtue of Simplicity
In this episode, I talk about some of the lessons learned from the past year's exploration of the OSR movement and how they have impacted on my plans for the next six months of gaming.
26 Mai 20191h 31min


















