
Ep. 213 - Note-taking, patch-managing, and sound-surrounding
Alex, Mike, and Vince start off by running through the latest iteration of Mike's decided low-fi method for managing his library of instruments, followed by Vince's recent struggles with surround soun...
30 Okt 20211h 6min

Ep. 212 - Digi-logue? Ana-tal? Fun with some new and old music tools!
Vince and Mike chat about musical sound and workflow, especially with regard to some new and old tools acquisitions. Some of the things mentioned include: Rupert Neve Designs Master Buss Converter, Br...
15 Okt 20211h 6min

Ep. 211 - Bach To The Future
Alex and Vince chat about older games and game consoles and their capabilities and use that topic to branch off to other aspects of music and sound design for games. Mentioned: Castlevania III, Turric...
1 Okt 20211h 12min

Ep. 210 - Getting Out of the Box
Vince decided to invest in a very expensive piece of analog gear to give his music a finishing touch, Mike and Alex consider the digital/analog hybrid model in terms of both workflow and quality, and ...
17 Sep 202153min

Ep. 209 - From One Synth to One Orchestra
The trio of Vince, Mike, and Alex are back and talking about various musical ideas, starting by briefly touching on the anniversary of the Spitfire/Westworld competition, then moving on to the long-ru...
4 Sep 20211h 2min

Ep. 208 - Musician, Know Thyself
The GAH duo of Mike and Vince talk composition, starting with Vincent's anxieties about effectively working with assistants leading to talk of high-level workflow, composition techniques, and other re...
13 Aug 20211h 10min

Ep. 207 - A Sound Smorgasbord
The Game Audio Hour hits a bevy of audio topics, including: Apple Spatial Audio, Algonaut Atlas 2, searching sound libraries in Cubase and Reaper, computer silencing, old software far removed from the...
30 Jul 202156min

Ep. 206 - From Arcades to Mobile to True Legato...
The Game Audio Hour crew returns... in audio-only form, appropriately enough! Mike visits an arcade for the first time in a while, which prompts a discussion that connects development for arcade hardw...
16 Jul 202150min


















