Giant Bomb Presents

Giant Bomb Presents

Giant Bomb Presents is giantbomb.com's home for interviews, previews, and more.

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Episoder(285)

Giant Bomb Presents: Interview Dumptruck: The Roman Reigns Interview

Giant Bomb Presents: Interview Dumptruck: The Roman Reigns Interview

Here's the full interview with WWE Superstar Roman Reigns, as heard in episode 13 of the Powerbombcast.

7 Nov 201447min

Giant Bomb Presents: Swindle Tries to Imagine Spelunky With Thieves

Giant Bomb Presents: Swindle Tries to Imagine Spelunky With Thieves

The developer of celebrated adventure games Ben There, Dan That and Time Gentlemen, Please is building his own take on Spelunky. And living in the middle of nowhere.

7 Nov 201423min

Giant Bomb Presents: From the Ashes of Darksiders Comes Airship Syndicate

Giant Bomb Presents: From the Ashes of Darksiders Comes Airship Syndicate

Two co-founders of Vigil Games, including artist Joe Madureira, are starting from square one with a new studio.

9 Okt 201432min

Giant Bomb Presents: Ex-Irrational Developers Slip on The Black Glove

Giant Bomb Presents: Ex-Irrational Developers Slip on The Black Glove

Joe Fielder, formerly of both Irrational and GameSpot, joins me to discuss the weird and wild new game from a group of BioShock veterans.

8 Okt 201438min

Giant Bomb Presents: The Group Who Conquered Destiny's First Raid

Giant Bomb Presents: The Group Who Conquered Destiny's First Raid

It took more than 10 hours and 1,000 deaths for Primeguard to take down Bungie's Vault of Glass challenge. Here's how they did it.

17 Sep 201424min

Giant Bomb Presents: Couples Who Broforce Together, Stay Together

Giant Bomb Presents: Couples Who Broforce Together, Stay Together

Broforce developers Duncan and Shaz Greenwood traveled to PAX to show off their early access game. We chat about working on games with your significant other, figuring out what exactly is Broforce 1.0...

10 Sep 201414min

Giant Bomb Presents: The Punishing Philosophy of Titan Souls

Giant Bomb Presents: The Punishing Philosophy of Titan Souls

Titan Souls designer Mark Foster explains how his project started as a demake of Shadow of the Colossus, and why players and bosses having one-hit deaths is so important.

9 Sep 201419min

Giant Bomb Presents: PAX Panel: We’ve Survived the Internet, And So Can You

Giant Bomb Presents: PAX Panel: We’ve Survived the Internet, And So Can You

Cards Against Humanity's Trin Garritano, Sentris developer Samantha Kalman, and Treachery in Beatdown City designer Shawn Allen joined me at PAX Prime to share stories about how to be a good person on...

8 Sep 20141h 5min

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