Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

Episoder(262)

EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)

EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)

Star Citizen Alpha 3.23 is finally in the first wave of public testing. While there is still plenty more to learn about it, we’ve had several hours to test out some of the first features and have quit...

15 Apr 20241h 44min

EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique game...

8 Apr 20241h 23min

EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)

EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)

From the Polaris to the Zeus, Star Citizen has a full spread of ships in production to be delivered in 2024. Some are known and some are not, some are combat and some are industrial. I'm joined by You...

1 Apr 20241h 35min

EP 148 | Server Meshing is Actually Doing Better Than Expected! What’s Next? (Ft. Hybrid V Audio)

EP 148 | Server Meshing is Actually Doing Better Than Expected! What’s Next? (Ft. Hybrid V Audio)

*The Episode being mentioned around 25:00 is 140 not 136. https://youtu.be/32ugYk7tqgI?si=WLcjTP1aId6Vm-ME - Over the last few weeks Star Citizen has technically achieved it’s 2017 stated goal of a s...

25 Mar 20241h 29min

EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)

EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)

From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds...

18 Mar 20241h 31min

EP 146 | The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast

EP 146 | The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast

In this special episode of the Launch Sequence, I am joined by one of the hands behind master modes and Star Citizen’s flight combat model as whole, Yogi Klatt, along with combat Youtube creator Aveng...

11 Mar 20241h 47min

EP 145 | Server Meshing is Here! ...or Is It? (Ft. Morphologis) | Launch Sequence Podcast

EP 145 | Server Meshing is Here! ...or Is It? (Ft. Morphologis) | Launch Sequence Podcast

Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, or will it be a slog to go from basic server meshing to the rea...

4 Mar 20241h 36min

EP 144 | Does Master Modes Need More Work? (Ft. Avenger__One & Splen)

EP 144 | Does Master Modes Need More Work? (Ft. Avenger__One & Splen)

Master Modes is likely the most contentious topic in Star Citizen at the moment. It's a major change to the way flight works. But did you know it's a change BACK to more familiar waters, just with a t...

26 Feb 20241h 14min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
mil-etter-mil-en-podcast-om-bil
interiorradet
nerdelandslaget
livet-pa-veien-med-jan-erik-larssen
jakt-og-fiskepodden
jegerpodden
rss-jegerpodden
level-backup
rss-avskiltet
0-100-med-broom-mats-og-remi
rss-gatebilpodden
fjellsportpodden
klokkepodden
hagespiren-podcast
rss-jeg-fikser-vin
strikkepodden
rss-var-forste-kaffe
villmarksliv