
EP 191 - Star Citizen Will See Some VERY Interesting New Ship Releases in 2025 (Ft. StarJump_GRIM)
With crafting becoming a major pillar of Star Citizen, many of the gameplay systems we know are already primed to expand. What we are also going to start seeing soon is an expansion of functional ships that add into those gameloops and crafting as a whole. Refining, building, salvaging, and more types of ships may arrive in 2025 to really expand player choice and opportunity. I’m joined by Starjump_GRIM the creator of the self-titled fleet viewer, to talk about the possibilities. Today’s Guests: StarJump_GRIM Hangar Viewer: https://hangar.link/ Youtube - https://www.youtube.com/channel/UChRBwcaz6lNw8MJwbGWXL6w ToC: 00:00 Introductions 08:50 The MISC Fortune 19:30 Refining & The Expanse 30:00 More MISC Ships? 38:20 Drake & The Ironlcad 54:10 Consolidated Outlands Ships! 01:03:10 The Star Citizen Backlog & Ship Sales Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord
20 Jan 1h 29min

EP 190 - Server Meshing is About to Face its First Real Challenge | Will It Break? (Ft. Nargosvoge)
Like other games before it, Star Citizen has successfully meshed servers to increase player counts, and like other games before it, Star Citizen is still geographically restricted in how many players it can handle. While the game is expanding due to server meshing, the first REAL challenge the tech faces, the Daymar Rally, will show the difference between the current static server meshing and the real goal of dynamic meshing. I’m joined today by the head of security for the 600+ member event to discuss the challenges of hosting it over the years, and how server meshing makes this year entirely different. Today’s Guests: Nargosvoge Youtube - www.youtube.com/@nargosvoge ATMO - https://www.atmo.gg/ ToC: 00:00 Introductions 06:00 How is 4.0 Doing? 09:10 What is the Daymar Rally? 18:00 How Does Star Citizen Fight You 21:00 How Does Server Meshing Affect The Rally? 25:40 The Quarter Ahead 43:20 Will The Daymar Rally Last? 2025 Hype & Expectations Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord
13 Jan 1h 3min

EP 189 - The New Ships & Gameplay That Could Make Star Citizen Great in 2025 (Ft. TenPoundFortyTwo)
If Star Citizen fixed everything and became stable, people would enjoy it much more. This is the sentiment driving Star Citizen’s production this year, but what does it mean? Today I’m joined by TenPoundFortyTwo as we discuss what a Star Citizen with the little problems handled and the basic gameplay fleshed out would look like. Today’s Guests: TenPoundFortyTwo Youtube - https://www.youtube.com/@tenpoundfortytwo ToC: 00:00 Content Delivery in 2025 12:00 Game Instancing in 2025 20:00 Professions in Star Citizen 01:11:42 How Do Other MMOs Compare 01:18:52 Is It Getting Better? Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord
6 Jan 1h 31min

EP 188 - Can 2025 Afford To Be “Just Another Year” For Star Citizen? (Ft. Xerostate)
With 2024 squarely behind us, Star Citizen is entering a new phase. Server meshing is out in the wild, plyer expectations are higher than ever, and playability is the game's name for 2025. All this being true, the year needs to be more than the old “promise and hopefully deliver” format. 2025 needs to be different for the sake of the game and the community. So what can players expect in the big topics, and why is the community seeing things so differently during this crucial time? I’m joined by Twitch streamer XeroState to discuss. Today’s Guests: Xerostate Twitch - https://www.twitch.tv/xerostate Youtube - https://www.youtube.com/@XeroStateLIVE Twitter - https://twitter.com/xerostate ToC: 00:00 Introduction 03:20 PvE, PvP, and Pyro 29:15 How Was 2024? 52:20 Why is The Community So Mad and Happy? 01:05:00 Expectations for 2025 Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord
30 Des 20241h 27min

EP 187 - How Pyro is Already Changing Star Citizen | A Pirate’s Perspective (Ft. voiDude)
Star Citizen 4.0 is LIVE! While there are some caveats there, the update is in player hands and the progress wipe has been made! With it comes a new star system and some major changes to how the game functions in it. I’m joined by Youtuber and self-proclaimed Pirate Today’s Guests: voiDude Youtube: https://www.youtube.com/c/voidyvids Twitch: https://www.twitch.tv/voidude ToC: 00:00 Introduction 07:20 Mission Problems & The Mission Refactor 13:00 Piracy in Star Citizen 24:00 What is Pyro for? 35:30 Is Pyro Really That Dangerous? 53:50 Does it Have To Be PvP? 01:10:40 Can You Play Pyro Solo? Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord
23 Des 20241h 17min

EP 186 - Star Citizen’s Server Meshing is Working! What Next? (Ft. Grolo)
Star Citizen 4.0 is inevitable. With server meshing presumably working in the PTU, CIG seems ready to push the big update out live before Christmas. But what does it actually mean that server meshing is “working”? Can we expect a stable launch? And how will Star Citizen overcome the problems we can already see forming during this iteration of server meshing? Today I’m joined by network engineer and Youtuber Grolo to discuss. Today’s Guests: Grolo Youtube: https://www.youtube.com/@grolo-af ToC: 00:00 Introductions 05:40 How is Server Meshing Going in 4.0? 16:00 Server Meshing in Star Citizen & Other Games 27:00 How Are Things Going? 42:00 Is SC Taking Too Long? 51:00 Communication From CIG 56:00 The Future of Server Meshing Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube
16 Des 20241h 12min

EP 185 - Crafting & Basebuilding Are Taking Over Star Citizen (Ft. RedMonsterSC)
One of the major shifts in Star Citizen’s development over th elast year has been the focus on base building and crafting. A potential “endgame” option for many, and a catalyst for a lot of player gameplay, this is an important part of the game, and just last week CIG delivered a HUGE update on details surrounding the gameplay involved. I’m joined by Youtuber and miner, RedMonsterSC, to discuss. Today’s Guests: RedMonsterSC Youtube: https://www.youtube.com/redmonstersc Twitter: https://x.com/redmonstersc ToC: 00:00 Introductions 01:50 Resource Extraction & Material Quality 16:00 Offline & Cross-Shard Raiding in Star Citizen 32:00 Base Upkeep and Maintenance 38:30 Crafting & Blueprints 51:45 Player Trading & Shops 01:04:25 CIG Needs A Balance Team 01:08:20 When Did Crafting Get So Important? Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube
9 Des 20241h 19min

EP 184 - A New Three Person Combat Ship & Master Modes Are No More…Kinda (Ft. Farrister)
A new medium sized combat ship has been released, and it seems primed for running missions in a small group. But where does it fit in? Who is the Anvil paladin for? In other news, master modes are no more. The flight model is making a shift away from master modes but maintaining some of the hallmark features of the flight model system, today I discuss the complications and ramifications with Farrister. Today’s Guests: Farrister Youtube: https://www.youtube.com/@Farrister Twitch: https://www.twitch.tv/farrister Twitter: https://twitter.com/thomasfarrister ToC: 00:00 Introductions 02:00 The New Anvil Paladin 20:00 Preferred Concept Ship? 35:00 The Paladin Compared To Others 43:45 Master Modes Are Gone…or not? 56:00 But What About Engineering? 59:00 Does The New System Sound Good? 01:15:10 Getting More Mainstream? Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord
2 Des 20241h 32min