
EP 206 - Star Citizen May Be The Best It’s Ever Been - Is It Worth This? (Ft. CertifiedGumbo)
Star Citizen has been making good progress over the last few months in adding content and maintaining some level of elevated game stability, but it seems to have come at a price. Today I’m joined by C...
28 Apr 20251h 38min

EP 205 | - The New Starlancer TAC Might Be Just The Ship Star Citizen Needs (Ft. DedLeader)
Which part of this podcast episode did you enjoy the most? Let us know in the comments!A new major ship is releasing next month, the MISC Starlancer TAC. It’s unique size, features, and amenities make...
21 Apr 20251h 26min

EP 204 | - Why Server Meshing is Working But Star Citizen Still Isn’t & What’s Next? (Ft. Grolo)
The year is 2025 and Star Citizen finally has server meshing, but there is still plenty left to do before the game feels good. From cleaning up gameplay to figuring out dynamic server meshing, CIG has...
14 Apr 20251h 13min

EP 203 | - Physical CitCon Cancelled & Mining Is Getting Good Again (Ft. RedMonsterSC)
With recent news of CitizenCon in 2025 getting cancelled for a digital event instead, I decided to hijack the first part of this talk with RedMonster to discuss the breaking news. Ultimately, today’s ...
7 Apr 20251h 24min

EP 202 | - Should All Players Have Access To All Gameplay & Rewards? (Ft. voiDude)
The development of Star Citizen continues on at full tilt in a way we haven’t seen before. As content continues into the game, the overall design of Star Citizen 1.0 still remains blurry as we go thro...
31 Mar 20251h 27min

EP 201 | BONUS | - The Upcoming Star Citizen Ships They Won’t Tell You About (Ft. tristPWN)
Today we are joined by tristPWN to discuss upcoming Star Citizen ships that have no real evidence of existence besides the 2024 CitizenCon teaser video. We’ll be using visual aids to show you what tri...
28 Mar 20251h 4min

EP 200 - Why Item Recovery is Such a Flashpoint (Ft. TheAstroPub & XeroState)
Today we take a look at the latest hot topic in Star Citizen’s highest echelons of discussion and debate, item recovery. The change coming in 4.1 changes how looting will work, but is it really that b...
24 Mar 20251h 45min

EP 199 - From Performance to Content, Star Citizen Is Actually Improving! (Ft. TenPoundFortyTwo)
Better FPS with new CPUs, improved server performance, little feature improvements, ship balances, and new content. The playability of Star Citizen has proven to be moving in a positive direction in Q...
17 Mar 20251h 13min




















