
S1E52 - Stealth Without Shadow
Emile is left clinging to the underbelly of an Imperium ship carrier, bringing a fleet of single fighter ships to Cinder. These ships are going to be a hell of an aerial force for the Vault Hunters to...
6 Mai 1h 1min

S1E51 - The Wide Yonder
Emile was trying to sneak his way into one of the fighters in Hyperion's hangar, but halfway through his ghosting through the side of it, the phase shifter got disrupted and he got stuck occupying the...
29 Apr 1h 5min

S1E50 - Emile's Breakthrough!
The moment is now! Emile has the drop on the cultists from Anubis, if that is he can muster enough science fiction mumbo jumbo to send their ships away from Hyperion Station. Or maybe that's my job? E...
22 Apr 59min

Interview Special - MidnightJester Appearance on The Solo RolePlayers Podcast
Something different?! That's right, this week I'm celebrating that I got to be a guest of The Solo Roleplayers Podcast. PJ and I had a discussion that ranged from my roleplaying origin story to the jo...
15 Apr 47min

S1E49 - Drugs Are Bad
Curses, Emile has been poisoned by a nefarious duo of cultists from Anubis! While avoiding the worst of its effects, the psychedelic effects are still messing with his perceptions and causing the worl...
8 Apr 59min

S1E48 - Seeking Foreign Aid
Emile has been secreted away to Hyperion Station, where he hopes to be able to convince The Builder and the assorted people there to lend aid to the coming conflict between the Vault Hunters and the I...
1 Apr 58min

S1E47 - One Compelling Session
Shhhhh...we have to be very quiet this time as I record the podcast away from home while someone sleeps in the next room. But during this episode we get an update on the Beowulf's progress in rallying...
25 Mar 59min

S1E46 - Can You Dig It?
Magpie has snuck off with an important, and specific, component necessary to the operation of the claw gantry in the Junk Pile. Without it, Emile is going to have a very difficult time retrieving the ...
18 Mar 1h 3min

















