Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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Episoder(1376)

#1272: How Magic Grew

#1272: How Magic Grew

In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game...

29 Aug 202531min

#1271: Structuring Sets

#1271: Structuring Sets

In this podcast, I talk about a key component of design: set structure.

29 Aug 202534min

#1270: Prophecy

#1270: Prophecy

This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Mercadian Masques block.

22 Aug 202535min

#1269: Igniting the Spark

#1269: Igniting the Spark

A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.

22 Aug 202530min

#1268: Nemesis

#1268: Nemesis

This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Mercadian Masques block.

15 Aug 202531min

#1267: State of Design 2025

#1267: State of Design 2025

Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering®—FINAL...

15 Aug 202532min

#1266: Mercadian Masques

#1266: Mercadian Masques

This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.

9 Aug 202530min

#1265: Group Design

#1265: Group Design

Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.

9 Aug 202530min

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