
#1166: State of Design 2024
Each August, I write an article where I review the last year's worth of Magic design. This podcast looks into the history and philosophy behind these articles.
23 Aug 202432min

#1165: Bloomburrow Art Direction with Zack Stella
In this podcast, I sit down with Zack Stella, Bloomburrow's art director, to talk about the visual look of the set.
23 Aug 202427min

#1164: Stages of Design
Thus far, there have been seven stages of Magic design. In this podcast, I walk through each stage and explain the changes each brought to the game.
16 Aug 202432min

#1163: Bloomburrow Worldbuilding with Neale LaPlante Johnson
In this podcast, I sit down with Neale LaPlante Johnson, the lead worldbuilding designer for Bloomburrow, to talk about the making of the plane.
16 Aug 202431min

#1162: San Diego Comic-Con 2024
This podcast is all about my trip to this year's San Diego Comic-Con where I ran the Magic panel.
9 Aug 202433min

#1161: Bloomburrow Play Design with Jadine Klomparens
I sit down with Play Designer Jadine Klomparens to talk about the play design of Bloomburrow.
9 Aug 202428min

#1160: Hand Matters
In this podcast, I talk about the various ways we can make the hand matter mechanically.
2 Aug 202429min

#1159: Batching
In this podcast, I talk about the design technique of making a new theme by combining numerous mechanical themes.
2 Aug 202431min



















