Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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Episoder(1368)

        
			#648: Working on the Road

#648: Working on the Road

Part of my job is traveling. This podcast talks about what it's like working when traveling as well as the many things that have to be done before or after you've traveled.

21 Jun 201938min

        
			#647: Designing Library Effect

#647: Designing Library Effect

This episode is another in my "Designing _____" series where I talk about how we design certain basic effects. In this episode, I talk about effects interacting with the library.

21 Jun 201939min

        
			#646: Seeing the World

#646: Seeing the World

Working on Magic has taken me to many countries around the world. In this podcast, I reminisce about all the places I've visited on Magic's dime.

14 Jun 201952min

        
			#645: Languages

#645: Languages

Magic is printed in eleven languages. In this podcast, I talk about how that came to be and how making a game printed in so many languages impacts game design.

14 Jun 201931min

        
			#644: Ajani's Pridemate

#644: Ajani's Pridemate

This podcast is all about us adding two words to the rules text of one card and all the hullabaloo that followed. I explain why we did it and walk through the timeline of what happened (it's a little ...

7 Jun 201929min

        
			#643: Breaking Rules

#643: Breaking Rules

In this podcast, I discuss when rules should and shouldn't be broken in Magic design. It involves a bunch of talking about planeswalking and puppies.

7 Jun 201929min

        
			#642: Retired Mechanics

#642: Retired Mechanics

In this podcast, I talk about Magic mechanics that just didn't make the cut and had to be retired.

31 Mai 201948min

        
			#641: Booster Packs

#641: Booster Packs

In this podcast, I talk all about the history of the booster pack, how it's evolved, and what impact it has on the design of Magic.

31 Mai 201932min

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