RPGBOT.Podcast

RPGBOT.Podcast

The RPGBOT.Podcast is a thoughtful and sometimes humorous discussion about Tabletop Role Playing Games, including Dungeons and Dragons and Pathfinder as well as other TTRPGs. The discussion seeks to help players get the most out of TTRPGs by examining game mechanics and related subjects with a deep, analytic focus. The RPGBOT.Podcast includes a weekly episode; and The RPGBOT.News and The RPGBOT.Oneshot. You can find more information at https://rpgbot.net/ - Analysis, tools, and instructional articles for tabletop RPGs. Support us at the following links: Patreon: https://www.patreon.com/rpgbot BlueSky: https://bsky.app/profile/rpgbot.net TikTok: https://www.tiktok.com/@rpgbotdotnet The RPGBOT.Podcast was developed by RPGBOT.net and produced in association with The Leisure Illuminati.

Episoder(614)

THE PUGILIST - Part 2: Haymaker Math & Other War Crimes

THE PUGILIST - Part 2: Haymaker Math & Other War Crimes

Last episode we discovered the Pugilist can punch above its weight class. This episode we discovered the Pugilist can punch above the entire encounter budget. Today on RPGBOT: One character becomes a...

5 Mar 1h 15min

THE PUGILIST - Part 1: "I Cast Fist"

THE PUGILIST - Part 1: "I Cast Fist"

Every D&D party has that one character who brings a sword, one who brings a spellbook… and one who brings unresolved childhood issues and a willingness to fist-fight a dragon. Welcome to the Pugilist....

2 Mar 1h 9min

RUNES (Remastered): Introducing Axe and Anarchy Into Your Game

RUNES (Remastered): Introducing Axe and Anarchy Into Your Game

You know how every +1 sword in 5e feels like it came off the same enchanted assembly line? "Congratulations adventurer — your reward is… statistically adequate." This week, the crew grabs a metaphoric...

28 Feb 1h 3min

LIFE PATH CHARACTER CREATION - Emotionally stable people don't become adventurers

LIFE PATH CHARACTER CREATION - Emotionally stable people don't become adventurers

You know how most D&D characters are born fully formed at level one — parents dead, personality optional, and a backstory written five minutes before initiative? Yeah — not today. Today we're rolling ...

26 Feb 1h 7min

PULP CTHULHU: How to Play 4 - Questions and Answers

PULP CTHULHU: How to Play 4 - Questions and Answers

Join the RPGBOT crew as they wrap up their Pulp Cthulhu experiment — answering listener questions, unpacking mechanics, debating wizard builds, and confirming once and for all that Pulp Cthulhu is les...

23 Feb 57min

SOCIAL SKILLS (Remastered): Navigating Complex Social Interactions in TTRPGs

SOCIAL SKILLS (Remastered): Navigating Complex Social Interactions in TTRPGs

Every tabletop party eventually meets the same terrifying monster: Not a dragon. Not a lich. Not even a gelatinous cube. No — it's the moment the GM says: "Okay… what do you say to the Duke?" Suddenly...

21 Feb 1h 7min

PULP CTHULHU: How to Play 3 - Actual Play Pt 3: Tactical Sacrifice and Other Life Hacks

PULP CTHULHU: How to Play 3 - Actual Play Pt 3: Tactical Sacrifice and Other Life Hacks

In the thrilling conclusion of the RPGBOT.Pulp Cthulhu Actual Play, our heroes discover that Luck points are real, sanity is optional, and jetpacks are — scientifically speaking — extremely explosive ...

19 Feb 40min

PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

Nothing says "pulp adventure" like pouring jet fuel into a moving car, chasing Nazis across the desert, watching a monocle explode off someone's face, and then accidentally triggering sanity-shatterin...

16 Feb 47min

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