So Very Wrong About Games

So Very Wrong About Games

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.

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Episoder(423)

#63: Catacombs 3rd ed. and Mastering a Game

#63: Catacombs 3rd ed. and Mastering a Game

Here's the thing, at least as Mark understands it: acquired tastes are weird. Some things are great the first time. Furthermore, some things are easy and great the first time. Take chocolate, for exam...

9 Apr 20191h 10min

#62: Calimala and Gaming Ambiance

#62: Calimala and Gaming Ambiance

Today is a telling day in the annals of SVWAG, especially with respect to Mark coming to terms with his own essential wrongness. He gets to partially repent for his tonal excesses with respect to the ...

2 Apr 20191h

#61: HATE and Knowing the Deck

#61: HATE and Knowing the Deck

HATE has landed, and you can't have it. CMON's dalliances with Kickstarter exclusives have been numerous, but now they have their first Kickstarter-exclusive game. We review it not to taunt you with t...

26 Mar 20191h 8min

#60: XenoShyft and 1 vs. All vs. Coop vs. Semi-Coop vs. Vs.

#60: XenoShyft and 1 vs. All vs. Coop vs. Semi-Coop vs. Vs.

As my father is wont to say, "Accept credit, pass blame." Actually, no, I said that, and it's my father's fault that I forgot the correct attribution. Is that how that works? At any rate, we here at S...

19 Mar 20191h 18min

#59: Concordia Venus and Spending Money on the Hobby

#59: Concordia Venus and Spending Money on the Hobby

Currencies drive many things, perhaps most things. HATE is driven by a currency called Savagery, which I believe is floated on the international market and its exchange rate fluctuates daily. We here ...

12 Mar 20191h 21min

#58: A Feast for Odin: The Norwegians and Theme vs. Balance

#58: A Feast for Odin: The Norwegians and Theme vs. Balance

You do you, Walker always says, except he almost never does. Mark always says smoke 'em if you got 'em, despite his never uttering those words and frankly not knowing what they mean. He tried smoking ...

26 Feb 20191h 22min

#57: Cerebria and Hype

#57: Cerebria and Hype

The Peter Principle observes that people tend to get promoted to their level of incompetence. Namely if someone does a job well, they'll be promoted, until such time as they cease doing a job well and...

19 Feb 20191h 14min

#56: Core Worlds and Out of Print Games

#56: Core Worlds and Out of Print Games

Sometimes categories are useful taxonomical tools, and sometimes they are so blunt as to be confusing and unhelpful. What gets parsed as "worker placement" can get downright murky at times. To Walker,...

12 Feb 20191h 9min

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