FORGOTTEN REALMS: HEROES OF FAERUN Part 1: All Them Subclasses
RPGBOT.Podcast11 Dec 2025

FORGOTTEN REALMS: HEROES OF FAERUN Part 1: All Them Subclasses

If you've ever wondered what happens when three grown adults argue passionately about grammar, moonbeams, seagulls, and the metaphysics of Strahd's horse, all before actually starting the podcast, this episode is for you. Join us as we journey into Heroes of Faerûn, where the subclasses are shiny, the Rangers are frosty, and the Fighters are apparently running a full unionized workplace. Grab your bag of rats (don't ask), center your Moonbeam, and enjoy the chaos.

Show Notes

In this episode of the RPGBOT.Podcast, the crew continues their deep-dive review of Dungeons & Dragons Heroes of Faerûn, the first major D&D 2024 splatbook offering new character options, subclasses, spells, epic boons, and setting lore. Building off Part 1's work, the hosts, Randall James, Tyler Kamstra, and Ash Ely, dig into the subclass content of the book with their usual combination of mechanical rigor, Shakespearean comedy, and at least one argument about whether it's a hero or an hero.

The team analyzes each of the eight new Heroes of Faerûn subclasses, comparing their final published versions to the Unearthed Arcana playtests and to classic 2014 analogues:

  • College of the Moon Bard blends druidic flavor with support-focused magic, teleportation, and weirdly effective Moonbeam healing loops involving birds and french fries.
  • Knowledge Domain Cleric, updated from 2014, remains a powerhouse of divination, foresight, and skill mastery—Tyler's official religion.
  • Banneret Fighter, once the Purple Dragon Knight, is reborn as a charismatic battlefield commander who turns every Second Wind and Action Surge into a team-wide buff. "This is our subclass, comrade."
  • Oath of Noble Genies Paladin channels elemental smites, shifting resistances, and the magic of Earth, Air, Fire, and Water into a versatile new oath.
  • Winterwalker Ranger arrives as a chilly striker specializing in cold damage, Hunter's Mark synergies, and making Frostraven Conservationists everywhere cry.
  • Additional discussion previews the Sign of the Three Rogue, Spellfire Sorcery Sorcerer, and Bladesinger Wizard, with the team offering insights into where each subclass sits within the new 2024 design philosophy.

Along the way, the hosts recount a dramatic Curse of Strahd in-game betrayal, debate 1990s kids' TV fever dreams, and reveal how a basket of fries can become an infinite healing engine. It's a glorious mess. It's D&D. It's RPGBOT.

Materials References in This Episode

Key Takeaways General
  • Heroes of Faerûn is the first true D&D 2024 character-option splatbook, in the tradition of Xanathar's and Tasha's, packed with subclasses, feats, spells, and lore.
  • The majority of subclasses saw significant nerfs from Unearthed Arcana, reinforcing WotC's new balance philosophy.
College of the Moon Bard
  • A hybrid support bard borrowing from druidic themes.
  • Strong teleport-invisibility support, limited offensive tools, and a wild Moonbeam healing mechanic ripe for table shenanigans.
Knowledge Domain Cleric
  • A faithful update of the 2014 version.
  • Expertise in two knowledge skills, powerful divination tools, short-rest spell economy, and endgame foresight.
  • One of the strongest "planning" subclasses in D&D 2024.
Banneret Fighter
  • A complete reimagining of the Purple Dragon Knight, now an excellent party leader and tactical commander.
  • Shares Second Wind healing, grants team-wide advantages, and enables coordinated movement and attacks through Action Surge.
  • Simple to play, powerful in groups, great for new players wanting high impact.
Oath of Noble Genies Paladin
  • The "elements paladin," using Elemental Smites for flavorful battlefield control.
  • Highly flexible and accessible, though spell list may feel inconsistent.
Winterwalker Ranger
  • Cold-focused striker with explosive damage potential toned down from UA.
  • Hunter's Mark dependency remains but gains flavorful ice-themed tools.
  • Solid, straightforward, and thematically cohesive.
Overall
  • Subclass diversity in Heroes of Faerûn sets a strong precedent for future 2024 design.
  • Party-support subclasses (Banneret, Moon Bard) shine particularly bright.
  • This book positions itself as the real launch point for 2024 character customization.
Join the RPGBOT Patreon

If you love deep-dive subclass analysis, mechanical breakdowns, and the occasional moonbeam-powered seagull disaster, consider supporting us on Patreon. You'll get ad-free episodes, early access, bonus content, and the deep satisfaction of knowing you helped make this show possible. Join the RPGBOT Patreon today and help us keep creating the content you love.

Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you.

Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players.

Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings.

Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community.

Meet the Hosts
  • Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix.

  • Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme.

  • Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy.

Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos.

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra Ash Ely Randall James Producer Dan

Avsnitt(611)

LIFE PATH CHARACTER CREATION - Emotionally stable people don't become adventurers

LIFE PATH CHARACTER CREATION - Emotionally stable people don't become adventurers

You know how most D&D characters are born fully formed at level one — parents dead, personality optional, and a backstory written five minutes before initiative? Yeah — not today. Today we're rolling ...

26 Feb 1h 7min

PULP CTHULHU: How to Play 4 - Questions and Answers

PULP CTHULHU: How to Play 4 - Questions and Answers

Join the RPGBOT crew as they wrap up their Pulp Cthulhu experiment — answering listener questions, unpacking mechanics, debating wizard builds, and confirming once and for all that Pulp Cthulhu is les...

23 Feb 57min

SOCIAL SKILLS (Remastered): Navigating Complex Social Interactions in TTRPGs

SOCIAL SKILLS (Remastered): Navigating Complex Social Interactions in TTRPGs

Every tabletop party eventually meets the same terrifying monster: Not a dragon. Not a lich. Not even a gelatinous cube. No — it's the moment the GM says: "Okay… what do you say to the Duke?" Suddenly...

21 Feb 1h 7min

PULP CTHULHU: How to Play 3 - Actual Play Pt 3: Tactical Sacrifice and Other Life Hacks

PULP CTHULHU: How to Play 3 - Actual Play Pt 3: Tactical Sacrifice and Other Life Hacks

In the thrilling conclusion of the RPGBOT.Pulp Cthulhu Actual Play, our heroes discover that Luck points are real, sanity is optional, and jetpacks are — scientifically speaking — extremely explosive ...

19 Feb 40min

PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

Nothing says "pulp adventure" like pouring jet fuel into a moving car, chasing Nazis across the desert, watching a monocle explode off someone's face, and then accidentally triggering sanity-shatterin...

16 Feb 47min

RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

Ritual spellcasting is the part of tabletop roleplaying games where wizards stop blowing things up for ten minutes and instead argue about chalk circles, incense pricing, and whether chanting counts a...

14 Feb 1h 4min

PULP CTHULHU: How to Play 3 Actual Play - A Reasonable Plan Ruined by Order

PULP CTHULHU: How to Play 3 Actual Play - A Reasonable Plan Ruined by Order

There are two ways to learn a tabletop RPG: read the rulebook… or get shot at on a collapsing train while chasing occult Nazis across North Africa. In this RPGBOT.Quickstart actual play of Pulp Cthulh...

12 Feb 1h 1min

BEHOLDER-KIN - The Multiverse's Angriest Soccer Ball

BEHOLDER-KIN - The Multiverse's Angriest Soccer Ball

There are monsters in tabletop RPGs that exist to be fought, monsters that exist to be feared, and monsters that exist to make the Dungeon Master quietly whisper, "I hope you prepared spells with savi...

9 Feb 54min

Populärt inom Fritid

somna-med-henrik
uggla-ugglas-podcast
man-i-grupp
roda-vita-rosen
rss-livsreglerna
svenska-fpl-podden
travpodden
rss-max-tant-med-max-villman
rss-horrujeje
spokhistorier
elbilsveckan
avsuttet-med-elsa-johanna
bilar-med-sladd
rss-speljuntan
sexet
tp-podden
rss-odla
kontrollbehov
rss-vara-klassiker
skillnadens-av-sara-backmo