Balancing Freedom And Accountability In Game Development Leadership

Balancing Freedom And Accountability In Game Development Leadership

Tell us what you thought of the episode and any topics you would like us to cover! Creative teams need room to breathe, but games do not ship on good intentions alone. We dig into “trust but verify” as a practical leadership philosophy for game development, showing how to grant real autonomy while building clear, respectful systems that keep projects aligned, morale strong, and quality rising. From studios in transition to new projects spinning up, we break down what trust truly means—delegat...

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Avsnitt(237)

Rituals That Make Studios Better

Rituals That Make Studios Better

Tell us what you thought of the episode and any topics you would like us to cover! Your studio doesn’t have a “meeting problem.” It has a ritual problem. When stand-ups, planning, and retros turn into...

25 Maj 14min

How Game Leaders Balance Teams And Stakeholders

How Game Leaders Balance Teams And Stakeholders

Tell us what you thought of the episode and any topics you would like us to cover! Leading a game team can feel like standing in the middle of a tug of war while both sides pull harder every quarter. ...

11 Maj 15min

Strategic Vision In Game Development

Strategic Vision In Game Development

Tell us what you thought of the episode and any topics you would like us to cover! Your game can have a great concept and still end up directionless. The quiet killer is vision drift: the slow slide f...

20 Apr 14min

Game Development Leadership When Nothing Is Certain

Game Development Leadership When Nothing Is Certain

Tell us what you thought of the episode and any topics you would like us to cover! Uncertainty shows up in every game project, no matter how senior you are or how “solid” the plan looks on paper. Tech...

6 Apr 14min

Gratitude Is Leadership

Gratitude Is Leadership

Tell us what you thought of the episode and any topics you would like us to cover! Deadlines don’t stop just because the calendar flips, but something does shift at the end of the year: we finally get...

29 Mars 16min

The Hardest Question In Game Development

The Hardest Question In Game Development

Tell us what you thought of the episode and any topics you would like us to cover! The hardest call a game leader makes isn’t about features or art style; it’s deciding whether to build the game at al...

9 Mars 14min

How Clear, Concise, Constant, And Consistent Communication Transforms A Studio

How Clear, Concise, Constant, And Consistent Communication Transforms A Studio

Tell us what you thought of the episode and any topics you would like us to cover! Tired of “soon,” “later,” and meeting marathons that leave everyone guessing? We go straight at the root cause of stu...

22 Feb 17min

How To Take Over An Existing Team Without Breaking It

How To Take Over An Existing Team Without Breaking It

Tell us what you thought of the episode and any topics you would like us to cover! Stepping into a team mid‑story can feel like landing on a moving platform—fast, noisy, and full of invisible rules. W...

8 Feb 19min

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