#362: Hot Takes About Board Games

#362: Hot Takes About Board Games

The people demand takes, so get 'em while they're hot. We're weighing in on some possibly bad, certainly edgy opinions, and deciding where we land (spoiler: we're always right). Before we get heated, we talk about Diplomacy: The Golden Blade, and Cozy Stickerville.

01:46 - Diplomacy: The Golden Blade
12:33 - Cozy Stickerville
25:41 - Hot takes!
26:11 - Co-op games are just single player games with an audience
32:01 - Catch Up mechanics ruin competitive integrity
37:39 - Legacy games are a predatory waste of money
41:22 - If a game takes more than 30 minutes to teach, it's a bad design
45:56 - Player elimination is actually a good mechanism
47:36 - Hidden victory points are a cowardly design choice
51:38 - Gateway games Like Catan or Monopoly should be actively avoided
52:44 - House ruling a game means you bought the wrong game
53:10 - Theme is a myth
54:13 - Kickstarter deluxe editions are actively ruining the hobby

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