PALISADE 42: A Mechanical Whine Pt. 4

PALISADE 42: A Mechanical Whine Pt. 4

This episode carries content warnings for discussion of death, imprisonment, slavery, medical experimentation, and mind control.

In the depths of the Temple of the Threshold, a moment passes, a hero dies, and the world begins to change. But Thisbe, Cori, and Brnine—standing in the heart of Exanceaster March's most advanced research facility—don't know that yet. But they do hear it coming.

A mechanical whine in the air is about to become something else. Unfinished plans will be pushed into action. Tomorrow will come, faster for some than others. And life on Palisade will change forever.

This week on PALISADE: A Mechanical Whine Pt. 4

Moon river / wider than a mile / I'm crossing you in style some day

Dossier People

Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division.

Crysanth Kesh (she/her): Mother of Clementine (a.k.a. The Witch in Glass). Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service. Now dead.

Organizations

The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era.

The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery.

The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a "Cycle," whose will is enacted across the Principality by their many "Songs," who rule worlds, star systems, or sometimes entire constellations.

The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs.

The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler "rehabilitates" or "improves" the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage.

Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade.

The Divine Collaborate: A successor state to the once vast Autonomous Diaspora, the Divine Collaborate wsa an eternally ad-hoc and temporary alliance of Divines, their pilots, and those under their protection. Defeated by the Divine Principality at the climax of the Divine Clash. In her original home timeline, Perennial belonged to some version of the Collaborate.

Places

Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain.

Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet,

The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun.

Objects

FS-N Dais: One of the Altars competing in the tournament, piltoed by Zjenta Zjarule (she/they). Utilizes a special glass originally from the Twilight Mirage.

AdArm Jury: The Jury is the future of AdArm machines. As the first design which fully moves beyond the platforms of the previous generation, it's a startling diversion from the bulky and boxy designs that the company is known for. In fact, the actual "unit" is only the cockpit, around which the rest of the Jury forms using concentrated Perennial Wave Material (PWM). Gone is the old LCD "eye," replaced by a full pixel "face" that can send complex, laser-based communications silently to any other AdArm unit that can see it, as well as display iconographic messages to anyone nearby. A close study of the machine's curved and ovaline elements suggests that it has much in common with the Motion's Demiurgos design that AdArm salvaged as it does with the company's previous designs…

AdArm Cast: This surveillance hollow, mostly used by Stel Nideo in the pre-Kalmeria Era, features angelic (and grotesque) features and focuses on observation, surveilliance, and communications.

EDICT System: The Electronic Divine Interface and Control Technology System was originally deployed during the Divine Clash, over 2400 years ago. Requires a great deal of power to activate, and needs to be transported by multiple large trucks, but when it is used, it can badly disrupt Divine activity--at least most of the time. There are many theories as to which Divines are affected and why, with many believing it is determined by provenance or era of Divine, some internal system of the EDICT itself, or even the current condition of the Perennial Wave.

Divines

The Divine Future (they/them, it/its): An ancient divine, dating back to the second major war in the Golden Branch star sector. Exists in the form of golden orb slightly larger than a softball or bocce ball, which can either be carried by or hover around its Elect. Historically, it has been bidden to share its unparalleled perspective on the hopes and dreams of its chosen (and the endless vigor with which to pursue those goals).

The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade.

The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe.

The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun.

The Divine Opposition: One of many divines detained and experimented on by the nascent Divine Principality thousands of years ago, eventually becoming a source for the Fabreal Duchy's Delegates.

Mysteries

Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Today, the vast majority of them are the emanation of one woman's ideals, given perfect, violent form.

Ebullience (it/its): An axiom retrieved by the Lone Marble Group. It holds a rounded, liquid metal form and moves with impossible to exhaust energy.

Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria.

Hosted by Austin Walker (@austin_walker)

Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by by aurahack (aurahack.jp)

With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support

We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Avsnitt(524)

Twilight Mirage 07: Second Street Drifting

Twilight Mirage 07: Second Street Drifting

Following a distress call from the Vice-Warden of Contrition's Figure, Seance's correctional facility, the Beloved Dust prepare to enter the building under special circumstances. The gunslinger Fourteen Fifteen checks in with an old friend at The Signal*, and manages to only talk of work, while the Excerpt ⸢Signet⸣ spends time thinking of a past so different from, and yet so close to, the present. Tender Sky, an architect utterly familiar with The Mesh, considers herself ready for what awaits inside the digital environments of Contrition's Figure. But these are strange times. Something has changed in the facility and, worse, perhaps the Beloved Dust aren't the only people interested. These people, these people, They're people, first This week on Twilight Mirage: Second Street Drifting The Living Library of Memorious // VOLUME 147χ: The Signal Publications: Print: Seance: The Signal Founded in PM 0079 by former explorer Expectancy Saint-Argent, The Signal survived two journalistic crises while establishing itself as a primary source of news for many citizens of Seance and the wider fleet. The paper saw dark times during each, but, steered by the infamously pugnacious Saint-Argent, redoubled in strength each time. Much of its initial editorial team, Saint-Argent included, were not, in fact, residents of Seance, having been born on The Sky Reflected in Mirrors. "It's quite simple," the founder was oft quoted saying. "Growing up in a city where, so often, one is kept in the dark, a child will develop a pertinent sense for the truth." Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart) and Jack de Quidt (@notquitereal) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Jack de Quidt Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

11 Aug 20171h 22min

Twilight Mirage 06: We Want You To Come Home

Twilight Mirage 06: We Want You To Come Home

Days after the crew of the Myriad establishes a connection between Quire and the Divine Fleet, the Beloved* Dust meet at the digital club called The Steady to relax and catch up. But before Tender Sky, Fourteen Fifteen, and ⸢Signet⸣ can really unwind, they're called back to base… where they meet supposed allies, a young recruit, and someone who they hope can offer answers about the murder of Gumption. It started from nothing... This week on Twilight Mirage: We Want You To Come Home The Living Library of Memorious // VOLUME 103Ɨ: Organizations: Divine: Intelligence and Security: The Beloved The Beloved were founded alongside Seance itself, soon after the death of Affinity, the tenth of the lost Divines. Per the pact that brought the group into being, it can operate with no less than 3 and no more than fifteen members—including a commanding officer. Empyrean extends their Divine authority to the group, whose members must first be approved by the sitting Cadent. In the event that the Cadent dies, the Beloved are placed on extended furlough until a new Cadent can approve the members. There is no explicit procedure to be followed in the event of Empyrean's death, thus standard practice applies. (See: Extension of Divine Authority in the Case of Death) Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart) and Jack de Quidt (@notquitereal) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Austin Walker Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

4 Aug 20171h 40min

Twilight Mirage 05: The Sunlight of Knowing

Twilight Mirage 05: The Sunlight of Knowing

With the sounds of conflict guiding them into action, the crew of the Myriad prepares for battle. Grand Magnificent tests his ability to work under pressure while Gig Kep-hart sends a message to the masses. Echo Reverie sets out to save the day, and Even Gardner makes a grand debut. Are you ready to audition? This week on Friends at the Table: The Sunlight of Knowing The Remaining Records of Curiosity // Reference Code: M-Qu75-4:53N-SV 
 Silica-Vitrus The sprawling dunes. Dust under foot. Churning endlessly. Stateless—and of two states. Energetic, yet at rest. Waiting. Ready. A mumbled word: "Glass." Hosted by Austin Walker (@austin_walker) Featuring Andrew Lee Swan (@swandre3000), Sylvi Clare (@captaintrash), Art Martinez-Tebbel (@atebbel), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Austin Walker Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

27 Juli 20171h 21min

Bluff City Teaser

Bluff City Teaser

A teaser for the first episode of our new patreon exclusive monthly campaign, Bluff City! Get access and listen at friendsatthetable.cash!

27 Juli 20174min

Twilight Mirage 04: Birds of Prey

Twilight Mirage 04: Birds of Prey

The crew from the ship Myriad continue to explore the planet Quire. Grand Magnificent (Arthur Martinez-Tebbel) explains the strange experience that he had in the canyon, but Echo Reverie (Andi Clare) is less interested in chasing shadows than in leading them towards their destination: A church* on the north side of the plateau. Gig Kep-hart (Keith J. Carberry) meets a new friend, and in the face of danger, Even Gardner (Andrew Lee Swan) offers his expert guidance. This week on Friends at the Table: Birds of Prey The Remaining Records of Curiosity // Reference Code: R-Qu75-35-RC1228 
 Remnant Church #1228
 A pneumatic hum. A tower, hollow. A bell, cracked, laying on the ground. Thick wooden slats bolted together to act as doors. Above, a sunk relief of a globe, not inscribed by any known means. Hosted by Austin Walker (@austin_walker) Featuring Andrew Lee Swan (@swandre3000), Sylvi Clare (@captaintrash), Art Martinez-Tebbel (@atebbel), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Austin Walker Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

20 Juli 20171h 14min

Twilight Mirage 03: The Planet of Quire

Twilight Mirage 03: The Planet of Quire

In the wake of Gumption's death, and with the killer at large, the divine fleet dispatches a group to prepare the planet of Quire for refugees. The living vessel named Myriad carries six (including herself) individuals to a clearing south of the Painted Plateaux*. Included on the crew are the ship's mind herself, a diplomat authorized to negotiate with the civilizations of Quire, a bio-mechanical cyborg with extensive military experience (Andrew Lee Swan), a martial artist with a commuted prison sentence (Andi Clare), an artist, engineer, and designer of mechs (Art Martinez-Tebbel), and a broadcaster who is designated to report on the operation (Keith J. Carberry). Their first task: Establish an uplink to the Twilight Mirage's network by-way-of a two-ton communications node, which must be installed hundreds of miles north of the ship's landing point. To take a step, your foot must first be on the ground. This week on Friends at the Table: The Planet of Quire The Remaining Records of Curiosity // Reference Code: P-Qu75-42-PP The Painted Plateaux A range of desert tablelands with colors drifting from pink to orange. The sand, whisked by hard, high winds. A dark movement. A bird. Hosted by Austin Walker (@austin_walker) Featuring Andrew Lee Swan (@swandre3000), Sylvi Clare (@captaintrash), Art Martinez-Tebbel (@atebbel), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Austin Walker Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

14 Juli 20171h 36min

Twilight Mirage 02: The Last Divine

Twilight Mirage 02: The Last Divine

After receiving word that the city-ship of Seance* would come under attack, the Beloved Dust move to intercept the threat. Fourteen Fifteen (Jack de Quidt) tracks their quarry into the mechanical guts of a giant coliseum, while above, ⸢Signet⸣ (Janine Hawkins) protects the human leader of the Divine Fleet's faith. And deep inside "the Mysteries," an interactive historical simulation, Tender Sky (Alicia Acampora) confronts a would-be killer. No more time for games This week on Friends at the Table: The Last Divine The Living Library of Memorious // VOLUME 277χ: VESSELS: CITY-SHIPS: DIVINE FLEET: Seance With 10 sides—eight long, horizontal slats and two octogonal cap-sides—this vessel has the largest usable surface area of any in the fleet, and houses nearly one third of the fleet's population—second in residents only to The By and By. Yet it is also the youngest city-ship in the fleet. For over 29,000 years, (and due to their own beliefs about the value of free-flight), the devotees of Empyrean had no interest in maintaining a ship of their own. After the tenth death, though, the sect saw a necessity: Not only must the refugees of the other divines find perch, but the material remains of the fallen Divines could not be left to float in the dark, alone. Today, Seance is divided into over two hundred districts, each of which features one or more elements built from the remains of the holy departed. Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart) and Jack de Quidt (@notquitereal) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Austin Walker Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

7 Juli 20171h 46min

Twilight Mirage 01: The Beloved Dust

Twilight Mirage 01: The Beloved Dust

The Beloved Dust, a group of investigators and operatives with Divine mandate, learns that there is an imminent threat targeting Composure's Coliseum* during a important (and highly populated) ritual. Former excerpt and pilot of the Divine Belgard, ⸢Signet⸣, trades favors religious and mundane. The dilapidating assassin Fourteen Fifteen blends into the audience to see things from a higher ground. And Tender Sky, a highly skilled digital architect, enters the event directly in order to protect it from the inside. Before anything else, recognize what is at stake. This week on Friends at the Table: The Beloved Dust The Living Library of Memorious // VOLUME 778Φ Composure's Coliseum In the year 28350AM, in the middle of a boom in historical interest on the part of the Fleet's citizens, the Divine Composure built a this innovative structure that blended virtual mesh space and and material reality. At first, the Coliseum simply offered its audience a place to watch re-enactments of foundational events in the broad history of the MIlky Way. But not content with pure replication, Composure's excerpt made these simulations interactive, allowing for outcomes far different than the recorded past. Because of the many possible outcomes, these re-enactments offer the public a chance to consider other possible worlds. Attendees describe the experience as stimulating to both mind and soul, and it is due to their popularity that the events continued long after the death of Composure. Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart) and Jack de Quidt (@notquitereal) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Austin Walker Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

30 Juni 20171h 55min

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