378: Midway Magic and Strategic Simulations: Brian Lowe's Game-Changing Career - The Retro Hour EP378

378: Midway Magic and Strategic Simulations: Brian Lowe's Game-Changing Career - The Retro Hour EP378

We sit down with Brian Lowe, a veteran in the gaming industry, known for his work at Strategic Simulations and Midway. We explore his early gaming experiences, his shift from testing to production, and his unique perspective on the evolution of the industry.

Lowe shares his experiences on working on legendary titles like Pools of Darkness, Eye of the Beholder 2, and the challenges of porting games like NBA Hangtime from console to PC, and the pressures of handling high-profile titles like "Mortal Kombat Trilogy." We also hear his perspective on early network gaming, his experiences with systems like the Sega Saturn, and his thoughts on underrated 90's gaming mascots.

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Thanks to our latest Patreon backers, in the Hall of Fame this week: James Stewart

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Upcoming events we'll be at:

Birmingham Gaming Market: https://www.birminghamgamingmarket.com/
Format - The Ultimate Gaming Social: https://bit.ly/4233upC - Get 25% off tickets by using code FRM_MCR25 at checkout
Pixel Heaven - Warsaw, Poland: https://pixelheavenfest.com/en/
Kickstart UK: https://www.amigashow.com/
Amiga38 Germany - https://www.amigaevent.de/WB.html

Show notes:

Gran Turismo movie trailer: https://youtu.be/CGboRbiJYjU
Mouse, Noir retro shooter in development: https://bit.ly/3MmSNXY
Golden Axe hack for 32x: https://bit.ly/45hfXHS
386 handheld: https://bit.ly/3IqXbE6

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406: Developing for the Atari Jaguar and The Love of Lisp - The Retro Hour EP406

406: Developing for the Atari Jaguar and The Love of Lisp - The Retro Hour EP406

We chat with the fascinating Conrad Barski, creator of "FlipOut!" for the Atari Jaguar. He discusses the game's development, reflecting on the Jaguar's unique hardware and the creative challenges he f...

1 Dec 20231h 22min

405: Shaping the Sounds of Fallout and Star Trek: Starfleet Academy - The Retro Hour EP405

405: Shaping the Sounds of Fallout and Star Trek: Starfleet Academy - The Retro Hour EP405

This week, we delve into the creative mind of Douglas Rapport, the renowned Speech Designer and Senior Producer whose work has shaped some of the most iconic video games of our time. Douglas opens up ...

24 Nov 20231h 20min

404: Celebrating 90's Gaming & Computer Magazines - The Retro Hour EP404

404: Celebrating 90's Gaming & Computer Magazines - The Retro Hour EP404

We chat with retro gaming magazine historian (and all round nice chap!) Paul Monahan to re-live the days of classic console and computer magazines, cover disk demos and those amazing bumper Christmas ...

17 Nov 20231h 42min

403: TerrorBytes: The Evolution of Horror Video Games - The Retro Hour EP403

403: TerrorBytes: The Evolution of Horror Video Games - The Retro Hour EP403

We dive into the history of horror games with Dan Richardson, the producer of 'TerrorBytes,' a new documentary that charts the rise of horror in video games from the flickering screens of the '70s to ...

10 Nov 20231h 45min

402: The Italian Amiga Demo Scene & Darkage Software - The Retro Hour EP402

402: The Italian Amiga Demo Scene & Darkage Software - The Retro Hour EP402

In week's show, dive deep into the 1990s Italian Amiga scene with Paolo D'Urso. From his days as a demo coder and cloning Super Mario 64 with the late Amiga classic 'Tales of Heaven', to the publicati...

3 Nov 20231h 30min

401: Classic LucasArts Adventures: The SCUMM Engine's Development Pt 2 - The Retro Hour EP401

401: Classic LucasArts Adventures: The SCUMM Engine's Development Pt 2 - The Retro Hour EP401

In part two of our epic interview with the SCUMM Engine's co-creator Aric Wilmunder, we venture further into its evolution through the lens of iconic titles. Aric reminisces on the technical and colla...

26 Okt 20231h 41min

400: The SCUMM Engine: From Maniac Mansion to Monkey Island - The Retro Hour EP400

400: The SCUMM Engine: From Maniac Mansion to Monkey Island - The Retro Hour EP400

It's our 400th episode! In the first of an epic two-part interview, we chat with Aric Wilmunder, the co-creator of the legendary SCUMM Engine, which enabled some of the best adventure games of all tim...

19 Okt 20231h 39min

399: From Commodore 64 to BAFTA Nominee: The Sonic Boom of Ross Tregenza - The Retro Hour EP399

399: From Commodore 64 to BAFTA Nominee: The Sonic Boom of Ross Tregenza - The Retro Hour EP399

We're joined by BAFTA-nominated composer and sound designer Ross Tregenza. From his early days of falling in love with the Commodore 64's SID chip to lending his audio magic to legendary games like Ti...

12 Okt 20231h 27min

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