The Last of Us Review | Joel and Ellie, Clickers, A Flamethrower

The Last of Us Review | Joel and Ellie, Clickers, A Flamethrower

In 2013, after shinier games like Crash Bandicoot and Uncharted, Naughty Dog decided t try their hand at something a bit more serious. And then it became such a success that they did a sequel and then a HBO TV show. You probably know by now, but this episode of Stealth Boom Boom features lots of chat on 2013 stealthy action-adventure, The Last of Us.



On this episode, we talk about the hype machine that Sony were building around this game, with lots of dev diaries and featurettes on pretty much every aspect of The Last of Us. We also touch on the confidence that the development team were exhibiting in interviews with the press - they said they were gonna "change the f**king industry" in one.



In our review, you'll hear us chat about how good the Clickers are, Joel's magical ears, how the game pushes you towards a more third-person shooter way of playing, the heft of melee combat, the simplicity of the crafting system, a flamethrower (lol), character-building, incidental dialogue, hundreds of murderings, and The Last of Us TV show (of course). There's a lot to cover.



Colm tests the gaming knowledge of Adam and Josh in another edition of Who Am I? And then the lads give their final verdict on whether The Last of Us is a Pass, a Play, or an Espionage Explosion.



For those that would like to play along at home, we'll be reviewing Among Us on the next episode of Stealth Boom Boom.



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