Drive to Work #260 - 10 Things Every Game Needs: Fun

Drive to Work #260 - 10 Things Every Game Needs: Fun

Mark continues with part 8 in his series on 10-things every game needs.

Det här avsnittet är hämtat från ett öppet RSS-flöde och publiceras inte av Podme. Det kan innehålla reklam.

Avsnitt(1382)

#1382: What Went Wrong – March of the Machine: The Aftermath

#1382: What Went Wrong – March of the Machine: The Aftermath

This is the start of a new series I'll do from time to time called "What Went Wrong?" In it, I examine something we made that didn't work out. I'll explain why we made it and examine the problems it h...

18 Sep 32min

#1381: Reality Fracture Design with Yoni Skolnik

#1381: Reality Fracture Design with Yoni Skolnik

In this podcast, I sit down with Yoni Skolnik, the lead set designer for Reality Fracture, to talk about the set's design.

18 Sep 31min

#1380: Atogs

#1380: Atogs

This podcast is the history of one of Magic's hungriest creature types, one I had a huge hand in designing.

11 Sep 30min

#1379: Fresh Out of Design – Reality Fracture

#1379: Fresh Out of Design – Reality Fracture

Back in December of 2023, I handed off the vision design for Reality Fracture. I recorded this for you to hear my thoughts at the time of handoff.

11 Sep 47min

#1378: Getting the Banned Together, Part 7

#1378: Getting the Banned Together, Part 7

This is the final part of a seven-part series based on a talk I gave at MagicCon: Amsterdam where I talk about the design of all the cards I had a major hand in that would later get banned or restrict...

4 Sep 32min

#1377: Innovation

#1377: Innovation

One of the important parts of doing Magic design is coming up with things players haven't seen before, but how much innovation is the right amount? In this podcast, I talk all about that issue.

4 Sep 30min

#1376: Getting the Banned Together, Part 6

#1376: Getting the Banned Together, Part 6

This is the part six of a seven-part series, based on a talk I gave at MagicCon: Amsterdam where I discussed the design of all the cards I had a major hand in that would later get banned or restricted...

28 Aug 33min

#1375: Supply Channels

#1375: Supply Channels

Once we print Magic cards, how do we get them to you, the players? This podcast talks about the various ways we do that.

28 Aug 33min

Populärt inom Fritid

somna-med-henrik
uggla-ugglas-podcast
man-i-grupp
svenska-fpl-podden
roda-vita-rosen
rss-livsreglerna
billgren-wood
elbilsveckan
travpodden
jaktvloggen-podcast
rss-max-tant-med-max-villman
rss-horrujeje
rss-hemilyknarkarna-podcast
avsuttet-med-elsa-johanna
rss-algjagare-emellan
nordigt
rss-vara-klassiker
jordkommissionen
bilar-med-sladd
kontrollbehov