#59: Ain't Nothing Like It
Board Game Barrage14 Mars 2019

#59: Ain't Nothing Like It

Some games offer an experience so unique, so unlike anything else, that you can't help but take notice. It might be a bold thematic setting, or a set of mechanics that you've never seen before. This week, we're counting down our favourite games that do something ... a little bit different. Before we stand out from the crowd, we also talk about Looting London, and Chimera.

01:05 - Looting London
04:17 - Chimera
09:45 - Unique Thematic Experiences
12:12 - Food Chain Magnate
16:11 - Space Cadets: Dice Duel
18:38 - Long Shot
21:23 - Dungeons & Dragons: Rock Paper Wizard
23:16 - Dead of Winter
26:42 - Pit
28:38 - Millennium Blades
33:11 - Alchemists
36:33 - Chaosmos
40:07 - Ponzi Scheme
42:24 - Space Hulk
45:39 - Adrenaline
47:37 - Diplomacy
51:06 - Sol: Last Days of a Star
53:22 - Captain Sonar

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#171: A Complimentary Compilation

#171: A Complimentary Compilation

We had so many fun ideas for this week that we couldn't settle on just one! It's always great getting topic suggestions from our listeners, but not all of them can make a full episode, so we figured w...

29 Apr 20211h 12min

#170: Friedemann Friese Frenzy

#170: Friedemann Friese Frenzy

We love Friedemann Friese, so much so that we're devoting a whole episode to the green-haired designer - a comprehensive look back at his contribution to the hobby, and how we've gotten on with his ga...

22 Apr 202151min

#169: Our Most Anticipated Games of 2021

#169: Our Most Anticipated Games of 2021

We're starting to see the light at the end of the tunnel, and with the exciting possibility of actually being able to play games together again, we cast our minds forward to all the wonderful games ye...

15 Apr 20211h 14min

#168: Board Games Suck with Dan Hughes from Sporadically Board

#168: Board Games Suck with Dan Hughes from Sporadically Board

Dan Hughes from Sporadically Board joins us to flip the podcast on its head. Now that we've spent a hundred and sixty seven episodes raving about board games, it's only fair that we discuss all the re...

8 Apr 20211h 8min

#167: Cleanin' Out My Closet

#167: Cleanin' Out My Closet

As important as it is to talk about that which we have received, so must we mark the loss of the games whose time has passed. Board games leave our collections for many reasons, so we're going to revi...

1 Apr 202153min

#166: You've Got to Iterate to Innovate

#166: You've Got to Iterate to Innovate

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this ...

25 Mars 202157min

#165: Thriving or Barely Surviving?

#165: Thriving or Barely Surviving?

There are two good ways to create engagement in a board game: One is to let the player feel like they're achieving something constantly, the other is to keep them feeling like any wrong move could tan...

18 Mars 202158min

#164: Get Uncomfortable

#164: Get Uncomfortable

It's getting a bit too comfortable around here. Time to put stones in our shoes, tighten our belts, and get out of our comfort zones. We talk about the times that we've found ourselves in unfamiliar o...

11 Mars 20211h 6min

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