#84: Best With Two

#84: Best With Two

Kellen graces us with his absence, which means it's time for Mark and Neilan to start talking numbers. Specifically, player numbers. We're talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline.

05:40 – Vindication
12:05 – Royal Palace
17:28 – Throw Throw Burrito
21:37 – Pipeline
29:48 – Optimal Player Counts
31:51 – Eternal: Chronicles of the Throne
32:50 – Caverna: The Cave Farmers
33:13 – Alien Frontiers
34:19 – Dead of Winter
37:13 – Throw Throw Burrito
38:20 – The Resistance
39:17 – Inis
39:45 – Rising Sun
40:09 – Maria
43:48 – Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant

Avsnitt(354)

#90: Timmy, Jenny, Spike

#90: Timmy, Jenny, Spike

Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three b...

3 Okt 201949min

#89: Classified Information

#89: Classified Information

Inspired by BoardGameGeek's new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated di...

26 Sep 20191h 2min

#88: Essen SPIEL 2019 Preview

#88: Essen SPIEL 2019 Preview

Hello, again, Germany! Well, we don't actually ever go to Essen, but boy do we wish we could. There are always so many games that debut at Essen SPIEL that we wish we could play or buy ... and this ye...

19 Sep 201959min

#87: The Game of Life

#87: The Game of Life

No, not that game. We're talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of th...

12 Sep 201957min

#86: Shame! Shame! Shame!

#86: Shame! Shame! Shame!

Look, there's only so much time in the day, so we don't get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This wee...

5 Sep 201959min

#85: Episode Too: Attack of the Adjectives

#85: Episode Too: Attack of the Adjectives

Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that mi...

29 Aug 20191h 7min

#83: Dexterous Laboratory

#83: Dexterous Laboratory

We're running components through our fingers this week, because we're ranking our favourite games that require dexterity. Whether it's flicking, stacking, or balancing, dexterity games tend to offer a...

15 Aug 20191h 6min

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