#117: All Decked Out

#117: All Decked Out

It's time for another "What we love, what we hate", and this time we're looking at deck builders! Its been twelve years since Dominion blew things up, and since then you don't have to look very far to see a game that uses the mechanic. We look at the highs and lows of deck building as a mechanic, and discuss some of our favourite games that use it. We also talk about Bruxelles 1897, Elysium, and Can't Stop.

01:07 - Golden Geek Award Nominations
03:46 - Bruxelles 1897
11:31 - Elysium
18:16 - Coffee Roaster
18:55 - Adventure Games: The Dungeon
19:23 - Hansa Teutonica
25:22 - Can't Stop
31:00 - What I Love, What I Hate about Deck Building
33:07 - Star Realms
34:32 - Clank!
35:05 - Dominion
35:50 - Sorcerer City
38:36 - Vikings Gone Wild
41:41 - Great Western Trail
42:20 - A Study in Emerald (Second Edition)
47:04 - The Quest for El Dorado
47:29 - Aeon's End
48:54 - Automobiles
49:58 - The North
50:15 - SPQF/Fort
51:33 - Friday

Join the discussion at:
https://boardgamebarrage.com/discord

Avsnitt(352)

#80: Gen Con 2019 Day Two

#80: Gen Con 2019 Day Two

Day two is over, but we're just getting started, because it's all about those Gen Con nights. We're up way too late, yet again, to give you the scoops from the floor. We talk about Finger Guns at High...

3 Aug 201920min

#79: Gen Con 2019 Day One

#79: Gen Con 2019 Day One

Gen Con! It's time yet again for freezer pants, gourmet coffee and going between the sheets. Join us for our quick day one impressions from the floor, and I mean that quite literally. We talk about Gr...

2 Aug 201919min

#78: You Gotta Get a Gimmick

#78: You Gotta Get a Gimmick

Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in ...

25 Juli 201946min

#77: What You Don't Know Can't Hurt You

#77: What You Don't Know Can't Hurt You

This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. ...

18 Juli 201959min

#76: Gen Con 2019 Preview

#76: Gen Con 2019 Preview

Gen Con 2019 is mere weeks away, and I bet you don't even know what games are going to be there. Fear not, we've got you covered! We're counting down our most anticipated games of the show, having met...

11 Juli 201950min

#75: Failing Forward

#75: Failing Forward

So, you're coming in last. You could sigh, lean back, mutter to yourself about all the things you should've done better ... or you could get back in there, soldier! Back on your feet! This week on the...

4 Juli 201957min

#74: Story Time with Paula Deming

#74: Story Time with Paula Deming

Special guest Paula Deming joins us this week to tell board game stories! We think back to especially funny times we had playing a board game, that were only made possible by the game itself. Before w...

27 Juni 201958min

#73: Dictionary Attack

#73: Dictionary Attack

You don't need no education, but you're getting one anyway. This week we're going to be explaining the meaning of some common but unclear board game words, for we are nothing if not your humble servan...

20 Juni 201959min

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