#149: Have You No Shame?

#149: Have You No Shame?

Boy, what a year it's been for accumulating games that we can't play. The shelf of shame, the collection of games we own that are yet to see a single play, has been steadily growing, and it's about time we pruned it. We check in on the games most deserving of that first play. Before we take a walk of shame, we talk about Sonora, Troyes Dice, Macao, Quantum, and Rurik: Dawn of Kiev.

01:49 - Sonora
04:17 - Troyes Dice
07:14 - Macao
08:22 - The Castles of Burgundy
09:41 - Quantum
16:30 - Rurik: Dawn of Kiev
30:55 - Shelf of Shame update
40:12 - Star Wars: Rebellion
40:59 - Maracaibo
42:04 - Stock hold'em
45:25 - Bioshock Infinite: The Siege of Columbia
47:10 - Antike II

https://boardgamebarrage.com/discord

Avsnitt(355)

#235: The Twin Game Showdown

#235: The Twin Game Showdown

There's a phenomenon called twin films, where competing studios release very similar movies at the same time. We imagine the same idea in board game land, and highlight some of the biggest board game ...

21 Juli 202258min

#234: It's About Family with Ambie Valdés from Board Game Blitz

#234: It's About Family with Ambie Valdés from Board Game Blitz

Ambie Valdés, from the excellent podcast Board Game Blitz, joins us to talk about family games, and possibly also the Fast and the Furious franchise. Ambie actually has kids, so might know a little mo...

14 Juli 202248min

#233: A Decade of Missed Games: 2010-2019

#233: A Decade of Missed Games: 2010-2019

Well, we can't play everything, and that was probably more true ten years ago than it is now. So we thought we'd look back at the decade past, and highlight some games that we feel like we missed out ...

7 Juli 20221h 4min

#232: Transcontinental Mailbag Express

#232: Transcontinental Mailbag Express

We're spread across the world and time, so we do the thing we should never do; we put the questions to you. Yes, you! It's a mailbag episode, we're answering a trio, a trilogy, a trichopteran of your ...

30 Juni 20221h 7min

#231: Why Fight When You Can Negotiate?

#231: Why Fight When You Can Negotiate?

Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotia...

23 Juni 202255min

#230: Worth the Weight

#230: Worth the Weight

While we tend to enjoy games across the whole spectrum, there's something particular about sinking your teeth into a really heavy game. But it's not always an easy prospect; conditions have to be just...

16 Juni 202257min

#229: The Positives of Being Negative

#229: The Positives of Being Negative

There's a lot of discourse lately about the pros and cons of negative board game coverage, and so of course we thought we ought to weigh in. Is there value in negative criticism versus positive, or sh...

9 Juni 20221h 4min

#228: Bob Is Beautiful

#228: Bob Is Beautiful

It's easy to get lost in mechanical discussions of games, and forget to appreciate them as physical creations. There can be beauty in games, and we're here to get to the heart of it the only way we kn...

2 Juni 20221h 21min

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