#161: Mechanically Bullish

#161: Mechanically Bullish

Sometimes all it takes is a good designer (and the right game) to take what would otherwise be a mechanic we don't like, and utilize it in a way that feels right. We take a look at some mechanics that we usually don't love, and the games that turned us around on them. Before we see things in a new light, we talk about CloudAge, Mariposas, and Faiyum.

03:04 - CloudAge
12:37 - Mariposas
18:01 - Faiyum
28:27 - Games that rescued a mechanism
28:40 - Performative Clues
29:05 - Time's Up
31:29 - On a Scale of One to T-Rex
32:19 - Action Points
32:52 - Flash Point: Fire Rescue
34:00 - Blood Rage
37:18 - Hidden Movement
37:18 - Nuns on the Run
37:45 - Specter Ops
38:35 - Scotland Yard
42:16 - Card Drafting
42:25 - Agricola
42:46 - 7 Wonders
43:53 - Paper Tales
44:25 - Inis
47:22 - Player Elimination
47:22 - Werewolf
47:40 - Shadow Hunters
48:09 - Secret Hitler
49:15 - Blood on the Clocktower
50:50 - "The Dice Game"
52:00 - For the King (and Me)
52:41 - Ra: The Dice Game

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Avsnitt(352)

#8: Just Deserts

#8: Just Deserts

Trapped on a desert island and forced to bring only five board games? We've all been there. And we're going back. To the island. The board game island. It's a question as old as time itself, a favouri...

5 Apr 201855min

#7: Kicking and Screaming

#7: Kicking and Screaming

Kickstarters. Can't live with 'em, can't rampantly overspend on incomplete unorthodox game designs without 'em. They're clearly a major force in the board game hobby, but are they a force for good, or...

28 Mars 201858min

#6: Today's Theme: Pronunciation

#6: Today's Theme: Pronunciation

Our feature topic this week is theme. How important is the theme of a board game to you? Does it affect your enjoyment of a game? What games best utilize their theme to put a neat little bow on their ...

22 Mars 201849min

#5: It's Good To Be Kingmaker

#5: It's Good To Be Kingmaker

Kingmaking is our feature topic this week. If you can't win, what's your responsibility as a good player? It's a complex, divisive topic, but then, we're complex, divisive people. We also talk about W...

16 Mars 201852min

#4: Buy Buy Buy

#4: Buy Buy Buy

How many board games do you need? If you're Mark, you need them all. Before we get there though, we also talk about what we've been playing, namely, John Company, Coffee Roaster, Adrenaline and Innova...

8 Mars 201847min

#3: Double Dragonfly

#3: Double Dragonfly

Rising Sun! Everyone's talking about it, and so must we. It's our feature topic this week, but first, a brief look at what else we've been playing: Spirit Island, Hardback and Decrypto. We close the s...

28 Feb 201852min

#2: Catching Trains and Mathing Trades

#2: Catching Trains and Mathing Trades

We talk about what we've been playing (1830, Archipelago and Gaia Project), we dive deep into math trading for board games, and close out with what we're looking forward to in the weeks ahead. Games a...

22 Feb 201845min

#1: I'm Not Upset, I'm Just Disappointed

#1: I'm Not Upset, I'm Just Disappointed

We each talk about a game we liked from 2017, a game that let us down, and what we're looking forward to in 2018, including When I Dream, Gloomhaven, Charterstone, Battle For Rokugan, and more. Games ...

15 Feb 201833min

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