#168: Board Games Suck with Dan Hughes from Sporadically Board

#168: Board Games Suck with Dan Hughes from Sporadically Board

Dan Hughes from Sporadically Board joins us to flip the podcast on its head. Now that we've spent a hundred and sixty seven episodes raving about board games, it's only fair that we discuss all the reasons they suck. Before we turn heel, we talk about Blackout: Hong Kong, Royal Visit, Marvel Champions: The Card Game, and Deckscape: Test Time.

03:34 - Introducing the Pigeon Blood Tank!
05:38 - Blackout: Hong Kong
10:56 - Royal Visit
14:51 - Marvel Champions: The Card Game
22:03 - Deckscape: Test Time
27:25 - Why Board Games Suck
28:50 - Gandhi: The Decolonization of British India, 1917 – 1947
30:38 - Lisboa
31:54 - A Feast for Odin
36:03 - CoraQuest
37:04 - Trial by Trolley
50:00 - Mythic Battles: Pantheon
1:02:33 - Arkham Horror: The Card Game

Check out Dan's board game CoraQuest:
https://www.coraquest.com

Check out Dan's podcast Sporadically Board:
https://www.dicetower.com/game-podcast/sporadically-board

Join the discussion at:
https://boardgamebarrage.com/discord

Join our Facebook group at:
https://boardgamebarrage.com/facebook

Get a Board Game Barrage T-shirt at:
https://boardgamebarrage.com/store

Avsnitt(354)

#234: It's About Family with Ambie Valdés from Board Game Blitz

#234: It's About Family with Ambie Valdés from Board Game Blitz

Ambie Valdés, from the excellent podcast Board Game Blitz, joins us to talk about family games, and possibly also the Fast and the Furious franchise. Ambie actually has kids, so might know a little mo...

14 Juli 202248min

#233: A Decade of Missed Games: 2010-2019

#233: A Decade of Missed Games: 2010-2019

Well, we can't play everything, and that was probably more true ten years ago than it is now. So we thought we'd look back at the decade past, and highlight some games that we feel like we missed out ...

7 Juli 20221h 4min

#232: Transcontinental Mailbag Express

#232: Transcontinental Mailbag Express

We're spread across the world and time, so we do the thing we should never do; we put the questions to you. Yes, you! It's a mailbag episode, we're answering a trio, a trilogy, a trichopteran of your ...

30 Juni 20221h 7min

#231: Why Fight When You Can Negotiate?

#231: Why Fight When You Can Negotiate?

Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotia...

23 Juni 202255min

#230: Worth the Weight

#230: Worth the Weight

While we tend to enjoy games across the whole spectrum, there's something particular about sinking your teeth into a really heavy game. But it's not always an easy prospect; conditions have to be just...

16 Juni 202257min

#229: The Positives of Being Negative

#229: The Positives of Being Negative

There's a lot of discourse lately about the pros and cons of negative board game coverage, and so of course we thought we ought to weigh in. Is there value in negative criticism versus positive, or sh...

9 Juni 20221h 4min

#228: Bob Is Beautiful

#228: Bob Is Beautiful

It's easy to get lost in mechanical discussions of games, and forget to appreciate them as physical creations. There can be beauty in games, and we're here to get to the heart of it the only way we kn...

2 Juni 20221h 21min

#227: Board Games: The Sequel: Part II: Electric Boogaloo

#227: Board Games: The Sequel: Part II: Electric Boogaloo

It doesn't happen as much as it does in other industries, but every so often the people at the top demand serialization. We're talking about sequels in board games, when they work, when they (super) d...

26 Maj 202257min

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