#172: Don't Hate the Player, Hate the Game

#172: Don't Hate the Player, Hate the Game

After last week's love-fest made us all uncomfortable, we had to get back to what do best, spirited in-fighting. To that end, we've devised three debates around the same core: is that often criticized mechanic a design problem, or a player problem? Before we pit designers against players, we talk about Red Rising, Via Magica, and Alma Mater.

00:48 - Golden Geek Awards
04:36 - Red Rising
14:21 - Rise of Augustus
14:53 - Via Magica
20:17 - Alma Mater
29:36 - Board Game Barrage Wiki!
32:26 - Design problem or player problem?
33:11 - Player elimination
36:47 - Skull
37:55 - Secret Hitler
38:29 - Food Chain Magnate
40:33 - Diplomacy
43:40 - Alpha gamers
46:34 - Spirit Island
47:00 - Pandemic
51:31 - Kingmaking
55:50 - Rising Sun
57:04 - Cthulhu Wars
57:42 - Inis

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Avsnitt(355)

#276: Fantasy Draft: BoardGameGeek 801-900

#276: Fantasy Draft: BoardGameGeek 801-900

It's the penultimate draft of the BGG Top 1000 series, and all of these games are garbage ... but it's up to us to sift through that garbage, and each find a collection of five games that's worthy of ...

11 Maj 202354min

#275: Building and Breaking Conventions

#275: Building and Breaking Conventions

Any creative work is built on a lot of conventions - things that we take as granted, the unspoken rules that must be followed. We get a lot of really great games by following design conventions, but s...

4 Maj 202351min

#274: Guessing Golden Geeks

#274: Guessing Golden Geeks

We can all agree the Golden Geeks peaked last year, but I suppose we can continue the facade if we must. Nominees are out for BoardGameGeek's annual awards, and as the presiding champions of taste, we...

27 Apr 20231h 2min

#273: Bob Chat

#273: Bob Chat

Board games are a social medium, which is a big part of their appeal for us. It's not just about being heads down solving a puzzle, they facilitate conversation. Some games are better at this than oth...

20 Apr 20231h 20min

#272: Cool Story, Bro

#272: Cool Story, Bro

Good storytelling isn't easy, and board games seem to struggle with it especially - which makes the ones that do pull it off, all the more memorable. We delve into the ways that games can engage us an...

13 Apr 202351min

#271: The Un-Episode

#271: The Un-Episode

I mean, I don't know. Before we do whatever, we talk about Circle the Wagons, El Gaucho, Roller Coaster Rush, and Applejack. Timecodes: 01:48 - Circle the Wagons 07:49 - El Gaucho 14:58 - Roller Coast...

6 Apr 202345min

#270: You May Feel a Little Discomfort

#270: You May Feel a Little Discomfort

Board games are great! Mostly. But as great as they are, we've probably all had a moment where, through no fault of the game itself, things got uncomfortable. Whether it's because of an awkward play, ...

30 Mars 202348min

#269: Keep On Rollin', Bob

#269: Keep On Rollin', Bob

BGBBOB's back, and he's rollin' (rollin') rollin' on a river of amazing games, all of which feature some incredible dice play. As is our sacred duty, we won't rest until we've arranged them in some so...

23 Mars 20231h 11min

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