#191: Take Off Every Zig

#191: Take Off Every Zig

While one of the appeals of following a specific game designer is the comforting familiarity of what they do best, it's also really fun to see them go off the garden path. We're looking at games and mechanics where one of our beloved designers zigged, when they easily could've zagged. Before we go our own way, we talk about Biosphere, The Ratcatcher: The Solo Adventure Game, and Stephenson's Rocket.

Timecodes:

01:46 – Biosphere
10:58 – The Ratcatcher: The Solo Adventure Game
19:10 – Stephenson's Rocket
30:51 – Neilan's at Gen Con!
31:42 – Designers "Zigging"
33:03 – Codenames
33:07 – Pictomania
35:25 – El Grande
35:36 – 6 nimmt!
37:25 – Blood of the Northmen
37:54 – Strasbourg
38:25 – FlowerFall
40:37 – Kitchen Rush
42:19 – Mercado de Lisboa
43:02 – Age of Steam Expansion: Portugal
46:51 – XCOM: The Board Game

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Avsnitt(353)

#282: A Soupçon of Sackson

#282: A Soupçon of Sackson

After much consternation at his exclusion from our Mount Rushmore of games, we've decided to honour legendary designer Sid Sackson elsewhere - a BGB Designer Spotlight! I think these used to be called...

22 Juni 202352min

#281: Fantasy Draft: BoardGameGeek 901-1000

#281: Fantasy Draft: BoardGameGeek 901-1000

We've reached the end of our fantasy draft series, the last in this increasingly dire list of games from which we pluck five gems each, and then get you to vote on your favourites. There's a (potentia...

15 Juni 20231h 5min

#280: Equal and Opposite Interactions

#280: Equal and Opposite Interactions

We're veering into the dark roads of board game classification, but this time with a goal in mind - how to best highlight games that feature strong interaction. Shouldn't BoardGameGeek have a scale fo...

8 Juni 202345min

#279: Let the Golden Age Begin

#279: Let the Golden Age Begin

Are we living in a golden age of board games? It's a simple question, but there's a lot to unpack - what even qualifies as a golden age, have we already had one, and if we are living in one, when does...

1 Juni 20231h 1min

#278: Check Check Check

#278: Check Check Check

We're lucky to have covered wide swathes of the board game world, but there was a time when some of those things were aspirational. Like achievements to cross off on the great board game check list .....

25 Maj 202356min

#277: Definitely Not a Mailbag Episode

#277: Definitely Not a Mailbag Episode

It's just two of us, so we turn our attention to the burning questions that you've been asking us, in a feature we're calling Topic Talk Back. This is not to be confused with the format we've used bef...

18 Maj 202351min

#276: Fantasy Draft: BoardGameGeek 801-900

#276: Fantasy Draft: BoardGameGeek 801-900

It's the penultimate draft of the BGG Top 1000 series, and all of these games are garbage ... but it's up to us to sift through that garbage, and each find a collection of five games that's worthy of ...

11 Maj 202354min

#275: Building and Breaking Conventions

#275: Building and Breaking Conventions

Any creative work is built on a lot of conventions - things that we take as granted, the unspoken rules that must be followed. We get a lot of really great games by following design conventions, but s...

4 Maj 202351min

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