#277: Definitely Not a Mailbag Episode

#277: Definitely Not a Mailbag Episode

It's just two of us, so we turn our attention to the burning questions that you've been asking us, in a feature we're calling Topic Talk Back. This is not to be confused with the format we've used before, mailbags are old news now, and we'd appreciate it if you'd stop bringing it up. Before we do anything but rustle in the cloth sack, we talk about By Stealth and Sea, and Undaunted: Stalingrad.

Timecodes:

02:38 - By Stealth and Sea
12:11 - Undaunted: Stalingrad
25:41 - Topic Talk Back
26:37 - Favorite Campaign Games
27:20 - Gloomhaven
27:44 - Frosthaven
30:56 - Tainted Grail: The Fall of Avalon
33:31 - Games that are too short?
34:03 - The Voyages of Marco Polo
34:17 - Marco Polo II: In the Service of the Khan
35:38 - Woodcraft
37:47 - Designer Mount Rushmore

Send us topic ideas at:
https://boardgamebarrage.com/topics

Check out our wiki at:
https://boardgamebarrage.com/wiki

Join the discussion at:
https://boardgamebarrage.com/discord

Join our Facebook group at:
https://boardgamebarrage.com/facebook

Get a Board Game Barrage T-shirt at:
https://boardgamebarrage.com/store

Avsnitt(358)

#287: There's a Time and Place for Everything

#287: There's a Time and Place for Everything

Timing is everything, which is why it's so important that this episode came out when it did. Had we made it too early, it would have felt dated, and any later, you wouldn't have been ready for it. Bef...

31 Aug 202349min

#286: The Worst Duo, Kellen & Mark

#286: The Worst Duo, Kellen & Mark

I leave for one episode and these idiots are talking about eating board games. Hard hitting questions for hard hitting board game journalists, Kellen & Mark are on the scene reporting in. Before we cl...

17 Aug 202353min

#285: Starting is Easy, Finishing is Hard

#285: Starting is Easy, Finishing is Hard

A solid end game trigger can be such an overlooked part of the design of a game. The conventional wisdom for most things is to start strong and finish strong, so we look at some of our favourite ways ...

3 Aug 20231h 6min

#284: Gen Con 2023 Preview

#284: Gen Con 2023 Preview

It's convention season, and the big one is almost upon us, as board gamers across America prepare to descend on Indiana. Gen Con! We won't be there this year, but that won't stop us anticipating what ...

20 Juli 20231h 3min

#283: Good Artists Copy, Great Artists Steal

#283: Good Artists Copy, Great Artists Steal

Not all are as blessed as we are by the gift of truly original thought, and so many turn to others for inspiration. Whether it's Newton standing on the shoulders of giants, or stealing from our rich n...

6 Juli 202356min

#282: A Soupçon of Sackson

#282: A Soupçon of Sackson

After much consternation at his exclusion from our Mount Rushmore of games, we've decided to honour legendary designer Sid Sackson elsewhere - a BGB Designer Spotlight! I think these used to be called...

22 Juni 202352min

#281: Fantasy Draft: BoardGameGeek 901-1000

#281: Fantasy Draft: BoardGameGeek 901-1000

We've reached the end of our fantasy draft series, the last in this increasingly dire list of games from which we pluck five gems each, and then get you to vote on your favourites. There's a (potentia...

15 Juni 20231h 5min

#280: Equal and Opposite Interactions

#280: Equal and Opposite Interactions

We're veering into the dark roads of board game classification, but this time with a goal in mind - how to best highlight games that feature strong interaction. Shouldn't BoardGameGeek have a scale fo...

8 Juni 202345min

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