#283: Good Artists Copy, Great Artists Steal

#283: Good Artists Copy, Great Artists Steal

Not all are as blessed as we are by the gift of truly original thought, and so many turn to others for inspiration. Whether it's Newton standing on the shoulders of giants, or stealing from our rich neighbour Xerox, many great ideas are born from what has come before. Before we make the inspired choice, we talk about Masters of Renaissance: Lorenzo il Magnifico – The Card Game, Innovation Ultimate, and Dawn of Ulos.

Timecodes:

01:59 - Masters of Renaissance: Lorenzo il Magnifico – The Card Game
11:18 - Innovation Ultimate
21:45 - Dawn of Ulos
32:45 - Game Design Inspirations
34:41 - Apples to Apples
37:03 - Magic: The Gathering
40:53 - Final Girl
40:53 - Hostage Negotiator
42:26 - Acquire
42:49 - Witchstone
42:49 - Ingenious
44:19 - Blood on the Clocktower
44:44 - The Resistance
48:10 - Dark Moon
49:16 - Cthulhu Wars
49:16 - Chaos in the Old World
50:13 - Nova Luna
50:13 - Habitats
50:52 - Lowlands
51:25 - El Grande
52:04 - Red Rising
52:04 - Fantasy Realms

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Avsnitt(358)

#118: Of the Utmost Importance

#118: Of the Utmost Importance

What could be a more important topic than importance itself? This week, we're talking about the most important board games of the last decade, and what it even means for a board game to be worthy of t...

16 Apr 202056min

#117: All Decked Out

#117: All Decked Out

It's time for another "What we love, what we hate", and this time we're looking at deck builders! Its been twelve years since Dominion blew things up, and since then you don't have to look very far to...

9 Apr 202056min

#116: The Cyber Reloaded

#116: The Cyber Reloaded

To make it through quarantine, we take another look at digital games in a time when it might just be our only option. We've got to get our board game fill somehow! We investigate how our relationship ...

2 Apr 202050min

#115: Gone But Not Forgotten

#115: Gone But Not Forgotten

There's only so much space on our shelves, so games don't always stick around forever, but that doesn't always mean that we don't like them. There are many reasons that a good game might get the boot,...

26 Mars 202058min

#114: Let It Grow

#114: Let It Grow

Some games put their best foot forward on the first play, eager to have most players feel good right out of the box. Other games are content to take their time. This episode we're focusing on the latt...

19 Mars 202047min

#113: Trust is Good, Area Control is Better

#113: Trust is Good, Area Control is Better

Area control is the first subject of our new recurring feature, "What we love, what we hate", where we deep dive into a single mechanic and describe ... well, exactly that! We tend to enjoy games that...

12 Mars 202055min

#112: We Played a Bunch of Games!

#112: We Played a Bunch of Games!

Let me set the scene: It's a late night at a hotel in Nevada, we're sprawled on the floor around a microphone, and we're flexing our tired hands after three days spent playing so many board games. Com...

5 Mars 202052min

#111: Conventional Wisdom

#111: Conventional Wisdom

We've learned a thing or two about game nights and conventions over the years. The hobby has changed, and we've had to change with it! This episode, we talk about what's different with how we approach...

27 Feb 202047min

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