#286: The Worst Duo, Kellen & Mark

#286: The Worst Duo, Kellen & Mark

I leave for one episode and these idiots are talking about eating board games. Hard hitting questions for hard hitting board game journalists, Kellen & Mark are on the scene reporting in. Before we claw our way back from this, we talk about Power & Weakness, Haggis, and Star Wars: The Deckbuilding Game.

Timecodes:

02:40 - Power & Weakness
16:28 - Haggis
24:28 - Star Wars: The Deckbuilding Game
36:31 - What gets you excited about two player games?
46:04 - Azul
46:30 - What is the most edible looking board game?
47:10 - Through the Desert
47:54 - Azul: Master Chocalatier
48:25 - Pax Pamir: Second Edition
49:04 - Juicy Fruits
49:54 - Wingspan
50:33 - Zendo

Send us topic ideas at:
https://boardgamebarrage.com/topics

Check out our wiki at:
https://boardgamebarrage.com/wiki

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https://boardgamebarrage.com/discord

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Avsnitt(354)

#170: Friedemann Friese Frenzy

#170: Friedemann Friese Frenzy

We love Friedemann Friese, so much so that we're devoting a whole episode to the green-haired designer - a comprehensive look back at his contribution to the hobby, and how we've gotten on with his ga...

22 Apr 202151min

#169: Our Most Anticipated Games of 2021

#169: Our Most Anticipated Games of 2021

We're starting to see the light at the end of the tunnel, and with the exciting possibility of actually being able to play games together again, we cast our minds forward to all the wonderful games ye...

15 Apr 20211h 14min

#168: Board Games Suck with Dan Hughes from Sporadically Board

#168: Board Games Suck with Dan Hughes from Sporadically Board

Dan Hughes from Sporadically Board joins us to flip the podcast on its head. Now that we've spent a hundred and sixty seven episodes raving about board games, it's only fair that we discuss all the re...

8 Apr 20211h 8min

#167: Cleanin' Out My Closet

#167: Cleanin' Out My Closet

As important as it is to talk about that which we have received, so must we mark the loss of the games whose time has passed. Board games leave our collections for many reasons, so we're going to revi...

1 Apr 202153min

#166: You've Got to Iterate to Innovate

#166: You've Got to Iterate to Innovate

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this ...

25 Mars 202157min

#165: Thriving or Barely Surviving?

#165: Thriving or Barely Surviving?

There are two good ways to create engagement in a board game: One is to let the player feel like they're achieving something constantly, the other is to keep them feeling like any wrong move could tan...

18 Mars 202158min

#164: Get Uncomfortable

#164: Get Uncomfortable

It's getting a bit too comfortable around here. Time to put stones in our shoes, tighten our belts, and get out of our comfort zones. We talk about the times that we've found ourselves in unfamiliar o...

11 Mars 20211h 6min

#163: Our Listeners' Top 20 Board Games of All-Time 2021

#163: Our Listeners' Top 20 Board Games of All-Time 2021

Wow! We asked for your top twenty lists, and boy did you deliver. We've crunched the numbers on the hundreds of submissions, and created what we think is the definitive list of BGB listeners' favourit...

4 Mars 20211h

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